|
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
| |
1
|
Bellcore. New Jersey Learning Center Course Catalog. Bellcore, Piscataway, NJ, 1995.
|
 |
2
|
|
| |
3
|
Card, S. K. Human limits and the VDT computer interface. In Visual Display Terminals. J. Bennett, D. Case, J. Sandelin, and M. Smith, Eds., Prentice-Hall, Englewood Cliffs, NJ, 1984, pp. 117 .
|
| |
4
|
|
| |
5
|
|
 |
6
|
|
| |
7
|
Dayton, T., McFarland, A., and White, E. Software development keeping users at the center. Bellcore Exchange 10, 5 (1994), 12 17.
|
| |
8
|
Dayton, T., Tudor, L. G., and Root, R. W. Bellcore's user-centred-design support center. Behaviour & Information Technology 13, 1 & 2 (1994), 57 66.
|
 |
9
|
|
| |
10
|
Grudin, J. Systematic sources of suboptimal interface design in large product development organizations. HCI 6, (1991), 147 196.
|
| |
11
|
Hewett, T. T., Baecker, R., Card, S., Carey, T., Gasen, J., Mantei, M., Perlman, G., Strong, G., and Verplank, W. ACM SIGCHI Curricula for Human-Computer Interaction. ACM, NY, 1992.
|
 |
12
|
|
| |
13
|
Lund, A. M. How many human factors people are enough? Ergonomics in Design, (Jan. 1994), 36 39.
|
| |
14
|
McFarland, A. Design Guide for Multiplatform Graphical User Interfaces (LP- R13). Bellcore, Piscataway, NJ, 1994.
|
 |
15
|
|
| |
16
|
Michael J. Muller , Leslie G. Tudor , Daniel M. Wildman , Ellen A. White , Robert W. Root , Tom Dayton , Rebecca Carr , Barbara Diekmann , Elizabeth Dykstra-Erickson, Bifocal tools for scenarios and representations in participatory activities with users, Scenario-based design: envisioning work and technology in system development, John Wiley & Sons, Inc., New York, NY, 1995
|
 |
17
|
Michael J. Muller , Daniel M. Wildman , Ellen A. White, Participatory design through games and other group exercises, Conference companion on Human factors in computing systems, p.411-412, April 24-28, 1994, Boston, Massachusetts, United States
[doi> 10.1145/259963.260530]
|
 |
18
|
Yvonne Rogers , Liam Bannon , Graham Button, Rethinking theoretical frameworks for HCI: report on an INTERCHI '93 workshop, Amsterdam, 24–25th April, 1993, ACM SIGCHI Bulletin, v.26 n.1, p.28-30, Jan. 1994
[doi> 10.1145/181526.181530]
|
| |
19
|
Aita Salasoo , Ellen A. White , Tom Dayton , Brenda J. Burkhart , Robert W. Root, Bellcore's user-centered design approach, Usability in practice: how companies develop user-friendly products, Academic Press Professional, Inc., San Diego, CA, 1994
|
| |
20
|
Schoen, D. Educating the Reflective Practitioner. Jossey-Bass, San Francisco, 1986.
|
| |
21
|
Strong, G. W., Gasen, J. B., Hewett, T., Hix, D., Morris, J., Muller, M. J., and Novick, D. G. New Directions in Human-Computer Interaction Education, Research, and Practice. Drexel Univ., Philadelphia, 1994.
|
| |
22
|
Van Cott, H. P., and Huey, B. M., Eds., Human Factors Specialists' Education and Utilization: Results of a Survey. National Academy Press, Washington, D.C., 1992.
|
| |
23
|
Whiteside, J., Bennett, J., and Holtzblatt, K. Usability engineering: Our experience and evolution. In Handbook of Human-Computer Interaction, M. Helander, Ed., Elsevier, Amsterdam, 1988.
|
| |
24
|
|
CITED BY 10
|
|
|
|
|
|
|
|
|
|
|
Tom Dayton , Joseph Kramer , Al McFarland , Monica Heidelberg, Participatory GUI design from task models, Conference companion on Human factors in computing systems: common ground, p.375-376, April 13-18, 1996, Vancouver, British Columbia, Canada
|
|
|
|
|
|
Daniel Avrahami , Scott E. Hudson, Forming interactivity: a tool for rapid prototyping of physical interactive products, Proceedings of the conference on Designing interactive systems: processes, practices, methods, and techniques, June 25-28, 2002, London, England
|
|
|
|
|
|
|
|
|
|
|
|
|
|