| Low vs. high-fidelity prototyping debate |
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Volume 3 , Issue 1 (January 1996)
table of contents
Pages: 76 - 85
Year of Publication: 1996
ISSN:1072-5520
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Authors
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Jim Rudd
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IBM Corporation, 6401 Morningsong Lane, Charlotte, NC
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Ken Stern
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IBM Corporation, 8501 IBM Drive, MG22/103, Charlotte, NC
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Scott Isensee
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IBM Corporation, 11400 Burnet Road, Austin, TX
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| Bibliometrics |
Downloads (6 Weeks): 123, Downloads (12 Months): 425, Citation Count: 22
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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Bellantone, C.E. and Lanzetta, T.M. Works as Advertised: Observations and Benefits of Prototyping. Technical Report TR-36.0005. IBM Corporation, Southbury, CT, 1992.
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Greitzer, EL., Wunderlich, D., and Weinberg, M. Hypermedia-based rapid interface prototyping. Journal of the Society for Information Display, 1, 1 (1993): 111-119.
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Heaton, N. What's wrong with the user interface: How rapid prototyping can help. In IEE Colloquium on Software Prototyping and Evolutionary Digest London, IEE (1992), Digest No. 202, Part 7, pp. 1-5,
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Kinoe Y. and Horikawa, Y. Eliciting requirements for a new product's user interface design: The customer prototype express.. Technical Report TR58- 0963. IBM Corporation: Yamato, Japan, 1991.
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Melkus, L.A., and Torres, R. Guidelines for the use of a prototype in user interface design. In Proceedings of the Human Factors Society32nd Annual Meeting (Santa Monica, CA, 1988, Human Factors Society), pp.370-374.
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Pfauth, M., Hammer, A., and Fissel J. Software prototyping as a human factors tool. In Proceedings of the Human Factor Society 29th Annual Meeting (Santa Monica, CA, 1985, Human Factors Society), pp. 467-469.
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Telek, M.J. and Schell, D.A. The user interface design team(UIDT) process. In Proceedings of the 1992 GSD Technical Symposium (IBM Corporation, Bethesda, MD 1992), pp. 115-125.
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Tullis, T.S. High-fidelity prototyping throughout the design process.In Proceedings of the Human Factors Society 34th Annual Meeting (Santa Monica, CA, Human Factors Society 1990), p. 266.
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Virzi, R.A. What can you learn from a low-fidelity prototype? In Proceedings of the Human Factors Society 33rd Annual Meeting (Santa Monica,CA, Human Factors Society, 1989), pp. 224-228.
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Virzi, R.A. Low-fidelity prototyping. In Proceedings of the Human Factors Society 33rd Annual Meeting (Santa Monica, CA, Human Factors Society 1990), p. 265.
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Windsor, P. and Storrs, G. (1992). Prototyping user interfaces. InlEE Colloquium on Software Prototyping and Evolutionary Development, Part 4. (pp. 1- 14). London: lEE.
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CITED BY 22
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Brian P. Bailey , Joseph A. Konstan, Are informal tools better?: comparing DEMAIS, pencil and paper, and authorware for early multimedia design, Proceedings of the SIGCHI conference on Human factors in computing systems, April 05-10, 2003, Ft. Lauderdale, Florida, USA
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Michael McCurdy , Christopher Connors , Guy Pyrzak , Bob Kanefsky , Alonso Vera, Breaking the fidelity barrier: an examination of our current characterization of prototypes and an example of a mixed-fidelity success, Proceedings of the SIGCHI conference on Human Factors in computing systems, April 22-27, 2006, Montréal, Québec, Canada
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Maryam Tohidi , William Buxton , Ronald Baecker , Abigail Sellen, Getting the right design and the design right, Proceedings of the SIGCHI conference on Human Factors in computing systems, April 22-27, 2006, Montréal, Québec, Canada
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Youn-kyung Lim , Apurva Pangam , Subashini Periyasami , Shweta Aneja, Comparative analysis of high- and low-fidelity prototypes for more valid usability evaluations of mobile devices, Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles, p.291-300, October 14-18, 2006, Oslo, Norway
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Vivienne Farrell , Graham Farrell , Kon Mouzakis , Chris Pilgrim , Pauline Byrt, PICTIOL: a case study in participatory design, Proceedings of the 20th conference of the computer-human interaction special interest group (CHISIG) of Australia on Computer-human interaction: design: activities, artefacts and environments, November 20-24, 2006, Sydney, Australia
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Katherine M. Sellen , Micheal A. Massimi , Danielle M. Lottridge , Khai N. Truong , Sean A. Bittle, The people-prototype problem: understanding the interaction between prototype format and user group, Proceedings of the 27th international conference on Human factors in computing systems, April 04-09, 2009, Boston, MA, USA
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REVIEW
"John Wesley Courtner : Reviewer"
Low-fidelity prototypes are rapidly generated and have great
advantages in early requirements gathering. In contrast,
high-fidelity prototypes have full functionality and give the user a
good feel for how the product will operate.
more...
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