ACM Home Page
Please provide us with feedback. Feedback
Low vs. high-fidelity prototyping debate
Full text PdfPdf (836 KB)
Source interactions archive
Volume 3 ,  Issue 1  (January 1996) table of contents
Pages: 76 - 85  
Year of Publication: 1996
ISSN:1072-5520
Authors
Jim Rudd  IBM Corporation, 6401 Morningsong Lane, Charlotte, NC
Ken Stern  IBM Corporation, 8501 IBM Drive, MG22/103, Charlotte, NC
Scott Isensee  IBM Corporation, 11400 Burnet Road, Austin, TX
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 78,   Downloads (12 Months): 399,   Citation Count: 22
Additional Information:

references   cited by   index terms   review   collaborative colleagues  

Tools and Actions: Request Permissions Request Permissions    Review this Article  
DOI Bookmark: Use this link to bookmark this Article: http://doi.acm.org/10.1145/223500.223514
What is a DOI?

REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Bellantone, C.E. and Lanzetta, T.M. Works as Advertised: Observations and Benefits of Prototyping. Technical Report TR-36.0005. IBM Corporation, Southbury, CT, 1992.
 
2
 
3
Greitzer, EL., Wunderlich, D., and Weinberg, M. Hypermedia-based rapid interface prototyping. Journal of the Society for Information Display, 1, 1 (1993): 111-119.
 
4
Heaton, N. What's wrong with the user interface: How rapid prototyping can help. In IEE Colloquium on Software Prototyping and Evolutionary Digest London, IEE (1992), Digest No. 202, Part 7, pp. 1-5,
 
5
Kinoe Y. and Horikawa, Y. Eliciting requirements for a new product's user interface design: The customer prototype express.. Technical Report TR58- 0963. IBM Corporation: Yamato, Japan, 1991.
 
6
Melkus, L.A., and Torres, R. Guidelines for the use of a prototype in user interface design. In Proceedings of the Human Factors Society32nd Annual Meeting (Santa Monica, CA, 1988, Human Factors Society), pp.370-374.
 
7
 
8
Pfauth, M., Hammer, A., and Fissel J. Software prototyping as a human factors tool. In Proceedings of the Human Factor Society 29th Annual Meeting (Santa Monica, CA, 1985, Human Factors Society), pp. 467-469.
9
10
 
11
Telek, M.J. and Schell, D.A. The user interface design team(UIDT) process. In Proceedings of the 1992 GSD Technical Symposium (IBM Corporation, Bethesda, MD 1992), pp. 115-125.
12
 
13
Tullis, T.S. High-fidelity prototyping throughout the design process.In Proceedings of the Human Factors Society 34th Annual Meeting (Santa Monica, CA, Human Factors Society 1990), p. 266.
 
14
 
15
Virzi, R.A. What can you learn from a low-fidelity prototype? In Proceedings of the Human Factors Society 33rd Annual Meeting (Santa Monica,CA, Human Factors Society, 1989), pp. 224-228.
 
16
Virzi, R.A. Low-fidelity prototyping. In Proceedings of the Human Factors Society 33rd Annual Meeting (Santa Monica, CA, Human Factors Society 1990), p. 265.
 
17
Windsor, P. and Storrs, G. (1992). Prototyping user interfaces. InlEE Colloquium on Software Prototyping and Evolutionary Development, Part 4. (pp. 1- 14). London: lEE.

CITED BY  22


REVIEW

"John Wesley Courtner : Reviewer"

Low-fidelity prototypes are rapidly generated and have great advantages in early requirements gathering. In contrast, high-fidelity prototypes have full functionality and give the user a good feel for how the product will operate.   more...

Collaborative Colleagues:
Jim Rudd: colleagues
Ken Stern: colleagues
Scott Isensee: colleagues