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ABSTRACT
A model can be decomposed into components, then mapped onto a network of simulators for execution. With different levels of decompositions, we are interested in finding the optimal model decomposition that can be implemented on a particular structure of distributed simulators. This is done by comparing performance measures such as the minimum response time or the maximum throughout per unit of hardware complexity. We claim that the need for a model capable of performance evaluation is an important concern in designing distributed simulators. Thus a methodology for performance evaluation and simulation modelling of hierarchically specified distributed simulators is required. From the empirical results, we found that simulating a given distributed simulator model is suitable to get optimal performances, that is, each model has an optimal decomposition level in terms of performance. The influential performance measures are the average of simulation run times and the product of the average run time and the hardware complexity of the given simulator model.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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