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Pyramid-based texture analysis/synthesis
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Source International Conference on Computer Graphics and Interactive Techniques archive
Proceedings of the 22nd annual conference on Computer graphics and interactive techniques table of contents
Pages: 229 - 238  
Year of Publication: 1995
ISBN:0-89791-701-4
Authors
David J. Heeger  Stanford University, Department of Psychology, Stanford University, Stanford, CA
James R. Bergen  SRI David Sarnoff Research Center, Princeton, NJ
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 28,   Downloads (12 Months): 312,   Citation Count: 118
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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BERGEN, J.R. Theories of Visual Texture Perception. In Spatial Vision, D. Regan, Ed. CRC Press, 1991, pp. 114-133.
 
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BERGEN, J. R., AND ADELSON, E. H. Early Vision and Texture Perception. Nature 333 (1988), 363-367.
 
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BURY, P. Fast Filter Transforms for Image Processing. Computer Graphics and Image Processing 16 (1981), 20-51.
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CHELLAPPA, R., AND KASHYAP, R. L. Texture Synthesis Using 2-D Noncausal Autoregressive Models. IEEE Transactions on Acoustics, Speech, and Signal Processing 33 (1985), 194-203.
 
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CHUBB, C., AND LANDY, M. S. Orthogonal Distribution Analysis: A New Approach to the Study of Texture Perception. In Computational Models of Visual Processing, M. S. Landy and J. A. Movshon, Eds. MIT Press, Cambridge, MA, 1991, pp. 291-301.
 
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CROSS, G. C., AND JAIN, A. K. Markov Random Field Texture Models. IEEE Transactions on Pattern Analysis and Machine Intelligence 5 (1983), 25-39.
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FRANCOS, J. M., MEIRI, A. Z., AND PORAT, B. A Unified Texture Model Based on a 2D Wold-Like Decomposition. IEEE Transactions on Signal Processing 41 (1993), 2665- 2678.
 
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GAGALOWICZ, A. Texture Modelling Applications. The Visual Compuwr 3 (1987), 186-200.
 
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GAGALOWICZ, A., AND MA, S. D. Sequential Synthesis of Natural Textures. Computer Vision, Graphics, and Image Processing 30 (1985), 289-315.
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LANDY, M. S., AND BERGEN, J. R. Texture Segregation and Orientation Gradient. Vision Research 31 (1991), 679-691.
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MALIK, J., AND PERONA, P. Preattentive Texture Discrimination with Early Vision Mechanisms. Journal of the Optical Society ofAmerica A 7 (1990), 923-931.
 
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MALZBENDER, T., AND SPACH, S. A Context Sensitive Texture Nib. In Communicating with Virtual Worlds, N. M. Thalmann and D. Thalmann, Eds. Springer-Verlag, New York, 1993, pp. 151-163.
 
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OGDEN, J. M., ADELSON, E. H., BERGEN, J. R., AND BURY, P. J. Pyramid-Based Computer Graphics. RCA Engineer 30 (1985), 4-15.
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POPAT, K., AND PICARD, R. W. Novel Cluster-Based Probability Model for Texture Synthesis, Classification, and Compression. In Proceedings of SPIE Visual Communications and Image Processing (1993), pp. 756-768.
 
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RUDERMAN, D. L., AND BIALEK, W. Statistics of Natural Images: Scaling in the Woods. Physical Review Letters 73 (1994), 814-817.
 
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SIMONCELLI, E. P., AND ADELSON, E. H. Subband Transforms. In Subband Image Coding, J. W. Woods, Ed. Kluwer Academic Publishers, Norwell, MA, 1990.
 
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SIMONCELLI, E. P., FREEMAN, W. T., ADELSON, E. H., AND HEEGER, D.J. Shiftable Multi-Scale Transforms. IEEE Transactions on Information Theory, Special Issue on Wavelets 38 (1992), 587-607.
 
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CITED BY  118

Collaborative Colleagues:
David J. Heeger: colleagues
James R. Bergen: colleagues