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ABSTRACT
Students get more out of an interactive lecture than a passive lecture because they are given time to think. This time allows them to determine if they understand a concept, and if not to ask questions. This understanding is crucial when concepts build on one another. We describe our positive experiences in teaching sophomore-level computer science courses in an interactive lecture format with a computer in the classroom.
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Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 16
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