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CamDroid: a system for implementing intelligent camera control
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Source Symposium on Interactive 3D Graphics archive
Proceedings of the 1995 symposium on Interactive 3D graphics table of contents
Monterey, California, United States
Pages: 139 - 144  
Year of Publication: 1995
ISBN:0-89791-736-7
Authors
Steven M. Drucker  MIT Media Lab, Massachusetts Institute of Technology, Cambridge, MA
David Zeltzer  MIT Research Laboratory for Electronics, Massachusetts Institute of Technology, Cambridge, MA
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 5,   Downloads (12 Months): 48,   Citation Count: 22
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ABSTRACT

In this paper, a method of encapsulation camera tasks into well defined units called “camera modules” is described. Through this encapsulation, camera modules can be programmed and sequenced, and thus can be used as the underlying framework for controlling the virtual camera in the widely disparate types of graphical environments. Two examples of the camera framework are shown: an agent which can film a conversation between two virtual actors and a visual programming language for filming a virtual football game.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Arijon, :D., Grammar of the Film Language. 1976, Los Angeles: Silman-James Press.
 
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Chen, I). T. and D. Zeltzer. The 3d Virtual Environment and Dynamic Simulation System. Cambridge MA, Technical Memo. MIT Media Lab. August, 1992.
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Drucker, S. M. and D. Zeltzer. Intelligent Camera Control for Virtual Envir,anments. Graphics Interface '94. 1994.
 
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Kass, M. GO: A Graphical Optimizer. in ACM SIGGRAPH 91 Course Notes., Introduction to Physically Based Modeling. July 28- August 2, 1991. Las Vegas NM.
 
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Katz, S.D., Film Directing Shot by Shot: Visualising from Concept to Screen. 1991, Studio City, CA: Michael Weise Productions.
 
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Korch, R. The Official Pro Football Hall of Fame. New York, Simon & Schuster, Inc. 1990.
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Ousterhout, J. K. Tcl: An Embeddable Command Language. Proc. 1990 Winter USENIX Conference. 1990.
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Zeltzer, r). and S. Drucker. A Virtual Environment System for Mission Plarming. Proc. 1992 IMAGE VI Conference, Phoenix AZ.July, 1992..

CITED BY  22

Collaborative Colleagues:
Steven M. Drucker: colleagues
David Zeltzer: colleagues