| Portals and mirrors: simple, fast evaluation of potentially visible sets |
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Symposium on Interactive 3D Graphics
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Proceedings of the 1995 symposium on Interactive 3D graphics
table of contents
Monterey, California, United States
Pages: 105 - ff.
Year of Publication: 1995
ISBN:0-89791-736-7
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Authors
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David Luebke
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Department of Computer Science, University of North Carolina at Chapel Hill, CB# 3175 Sitterson Hall, UNC, Chapel Hill, NC
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Chris Georges
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Department of Computer Science, University of North Carolina at Chapel Hill, CB# 3175 Sitterson Hall, UNC, Chapel Hill, NC
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Downloads (6 Weeks): 12, Downloads (12 Months): 58, Citation Count: 45
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ABSTRACT
We describe an approach for determining potentially visible sets in dynamic architectural models. Our scheme divides the models into cells and portals, computing a conservative estimate of which cells are visible at render time. The technique is simple to implement and can be easily integrated into existing systems, providing increased interactive performance on large architectural models.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 45
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Roger Hubbold , Jon Cook , Martin Keates , Simon Gibson , Toby Howard , Alan Murta , Adrian West , Steve Pettifer, GNU/MAVERIK: a micro-kernel for large-scale virtual environments, Proceedings of the ACM symposium on Virtual reality software and technology, p.66-73, December 20-22, 1999, London, United Kingdom
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Daniel Aliaga , Jon Cohen , Andrew Wilson , Eric Baker , Hansong Zhang , Carl Erikson , Kenny Hoff , Tom Hudson , Wolfgang Stuerzlinger , Rui Bastos , Mary Whitton , Fred Brooks , Dinesh Manocha, MMR: an interactive massive model rendering system using geometric and image-based acceleration, Proceedings of the 1999 symposium on Interactive 3D graphics, p.199-206, April 26-29, 1999, Atlanta, Georgia, United States
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John Viega , Matthew J. Conway , George Williams , Randy Pausch, 3D magic lenses, Proceedings of the 9th annual ACM symposium on User interface software and technology, p.51-58, November 06-08, 1996, Seattle, Washington, United States
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Lucia Darsa , Bruno Costa Silva , Amitabh Varshney, Navigating static environments using image-space simplification and morphing, Proceedings of the 1997 symposium on Interactive 3D graphics, p.25-ff., April 27-30, 1997, Providence, Rhode Island, United States
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T. Hudson , D. Manocha , J. Cohen , M. Lin , K. Hoff , H. Zhang, Accelerated occlusion culling using shadow frusta, Proceedings of the thirteenth annual symposium on Computational geometry, p.1-10, June 04-06, 1997, Nice, France
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Heiko Friedrich , Johannes Günther , Andreas Dietrich , Michael Scherbaum , Hans-Peter Seidel , Philipp Slusallek, Exploring the use of ray tracing for future games, Proceedings of the 2006 ACM SIGGRAPH symposium on Videogames, p.41-50, July 30-31, 2006, Boston, Massachusetts
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Roger Hubbold , Jon Cook , Martin Keates , Simon Gibson , Toby Howard , Alan Murta , Adrian West , Steve Pettifer, Gnu/Maverik: A Microkernel for Large-Scale Virtual Environments, Presence: Teleoperators and Virtual Environments, v.10 n.1, p.22-34, February 2001
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David Kasik , Andreas Dietrich , Enrico Gobbetti , Fabio Marton , Dinesh Manocha , Philipp Slusallek , Abe Stephens , Sung-Eui Yoon, Massive model visualization techniques: course notes, ACM SIGGRAPH 2008 classes, August 11-15, 2008, Los Angeles, California
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