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Guided navigation of virtual environments
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Source Symposium on Interactive 3D Graphics archive
Proceedings of the 1995 symposium on Interactive 3D graphics table of contents
Monterey, California, United States
Pages: 103 - ff.  
Year of Publication: 1995
ISBN:0-89791-736-7
Author
Tinsley A. Galyean  MIT Media Lab, Cambridge, MA
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 19,   Downloads (12 Months): 86,   Citation Count: 33
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ABSTRACT

This paper presents a new methodology for navigating virtual environments called “The River Analogy.” This analogy provides a new way of thinking about the user's relationship to the virtual environment; guiding the user's continuous and direct input within both space and time allowing a more narrative presentation. The paper then presents the details of how this analogy was applied to a VR experience that is now part of the permanent collection at the Chicago Museum of Science and Industry.



CITED BY  33