| NPSNET: a multi-player 3D virtual environment over the Internet |
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Symposium on Interactive 3D Graphics
archive
Proceedings of the 1995 symposium on Interactive 3D graphics
table of contents
Monterey, California, United States
Pages: 93 - ff.
Year of Publication: 1995
ISBN:0-89791-736-7
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Authors
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Michael R. Macedonia
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Naval Postgraduate School, Department of Computer Science, Monterey, California
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Donald P. Brutzman
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Naval Postgraduate School, Department of Computer Science, Monterey, California
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Michael J. Zyda
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Naval Postgraduate School, Department of Computer Science, Monterey, California
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David R. Pratt
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Naval Postgraduate School, Department of Computer Science, Monterey, California
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Paul T. Barham
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Naval Postgraduate School, Department of Computer Science, Monterey, California
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John Falby
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Naval Postgraduate School, Department of Computer Science, Monterey, California
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John Locke
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Naval Postgraduate School, Department of Computer Science, Monterey, California
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| Bibliometrics |
Downloads (6 Weeks): 11, Downloads (12 Months): 54, Citation Count: 22
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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Brian Blau , Charles E. Hughes , Michael J. Moshell , Curtis Lisle, Networked virtual environments, Proceedings of the 1992 symposium on Interactive 3D graphics, p.157-160, June 1992, Cambridge, Massachusetts, United States
[doi> 10.1145/147156.147187]
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Casner, Steve. "Frequently Asked Questions on the Multimast Backbone". (6 May 1993). Available at venrera.isi.edu:/mbone/ faq.txt.
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3
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Deering, Stephen. Host Extensions for IP Multicasting. RFC 1112. (August 1989).
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Institute of Electrical and Electronics Engineers, International Standard, ANSI/IEEE Std 12781993, Standard for Information Technology, Protocols for Distributed Interactive Simulation, (March 1993).
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Pope, Arthur, BBN Report No. 7102, "The SlMNET Network and Protocols", BBN Systems and Technologies, Cambridge, Massachusetts, (Ju1.y 1989).
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Pratt, David R. "A Software Architecture for the Construction and Management of Real Time Virtual Environments". Dissertation, Naval Postgraduate School, Monterey, California (June 1993).
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Zyda, Michad J., Pratt, David R., John S. Falby, Chuck Lombardo, Kelleher, Kristen M. "The Software Required for the Computer Generation of Virtual Environments". In Presence. 2, 2. (SPring 1993). pp. 130..140.
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CITED BY 22
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Yohai Makbily , Craig Gotsman , Reuven Bar-Yehuda, Geometric algorithms for message filtering in decentralized virtual environments, Proceedings of the 1999 symposium on Interactive 3D graphics, p.39-46, April 26-29, 1999, Atlanta, Georgia, United States
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Russell L. Storms , John T. Roesli , Lloyd J. Biggs , John S. Falby , Paul T. Barham , Michael J. Zyda, The NPSNET Sound Cube, Presence: Teleoperators and Virtual Environments, v.7 n.5, p.503-508, October 1998
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