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ABSTRACT
Quaternions play a vital role in the representation of rotations in computer graphics, primarily for animation and user interfaces. Unfortunately, quaternion rotation is often left as an advanced topic in computer graphics education due to difficulties in portraying the four-dimensional space of the quaternions. One tool for overcoming these obstacles is the quaternion demonstrator, a physical visual aid consisting primarily of a belt. Every quaternion used to specify a rotation can be represented by fixing one end of the belt and rotating the other. Multiplication of quaternions is demonstrated by the composition of rotations, and the resulting twists in the belt depict visually how quaternions interpolate rotation.This article introduces to computer graphics the exponential notation that mathematicians have used to represent unit quaternions. Exponential notation combines the angle and axis of the rotation into concise quaternion expression. This notation allows the article to present more clearly a mechanical quaternion demonstrator consisting of a ribbon and a tag, and develop a computer simulation suitable for interactive educational packages. Local deformations and the belt trick are used to minimize the ribbon's twisting and simulate a natural-appearing interactive quaternion demonstrator.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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REVIEW
"Nickolas S. Sapidis : Reviewer"
The authors discuss the fundamentals of quaternions, their use in
computer graphics for specifying rotations, and the mathematical
modeling of a quaternion demonstrator. Section 2 begins with a short
review of definitions and other mathematica
more...
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