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Argo: a system for distributed collaboration
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Source International Multimedia Conference archive
Proceedings of the second ACM international conference on Multimedia table of contents
San Francisco, California, United States
Pages: 433 - 440  
Year of Publication: 1994
ISBN:0-89791-686-7
Authors
H. Gajewska  Systems Research Center, Digital Equipment Corporation, 130 Lytton Avenue, Palo Alto, CA
J. Kistler  Systems Research Center, Digital Equipment Corporation, 130 Lytton Avenue, Palo Alto, CA
M. Manasse  Systems Research Center, Digital Equipment Corporation, 130 Lytton Avenue, Palo Alto, CA
D. Redell  Systems Research Center, Digital Equipment Corporation, 130 Lytton Avenue, Palo Alto, CA
Sponsors
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
SIGMIS: ACM Special Interest Group on Management Information Systems
SIGGROUP: ACM Special Interest Group on Supporting Group Work
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
SIGCOMM: ACM Special Interest Group on Data Communication
SIGLINK: Hypertext, Hypermedia, and Web
SIGMULTIMEDIA: ACM Special Interest Group on Multimedia
SIGIR: ACM Special Interest Group on Information Retrieval
SIGBIO: ACM Special Interest Group on Biomedical Computing
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 3,   Downloads (12 Months): 12,   Citation Count: 8
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ABSTRACT

The goal of the Argo system is to allow medium-sized groups of users to collaborate remotely from their desktops in a way that approaches as closely as possible the effectiveness of face-to-face meetings. In support of this goal, Argo combines high quality multi-party digital video and full-duplex audio with telepointers, shared applications, and whiteboards in a uniform and familiar environment. The shared applications can be unmodified X programs shared via a proxy server, unmodified groupware applications, and applications written using our toolkit. Workers can contact each other as easily as making a phone call, and can easily bring into a conference any material they are working on. They do so by interacting with an object-oriented, client/server conference control system. The same conference control system is used to support teleporting, i.e. moving the desktop environment from one workstation's display to another (for example, from office to home). This paper describes the system we have built to test the hypothesis that the effectiveness of remote collaboration can be substantially impacted by the responsiveness of the interaction media.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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CITED BY  8

Collaborative Colleagues:
H. Gajewska: colleagues
J. Kistler: colleagues
M. Manasse: colleagues
D. Redell: colleagues