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ABSTRACT
ENO is an audio server designed to make it easy for applications in the Unix environment to incorporate non-speech audio cues. At the physical level, ENO manages a shared resource, namely the audio hardware. At the logical level, it manages a sound space that is shared by various client applications. Instead of dealing with sound in terms of its physical description (i.e., sampled sounds), ENO allows sounds to be presented and controlled in terms of higher-level descriptions of sources, interactions, attributes, and sound space. Using this structure, ENO can facilitate the creation of consistent, rich systems of audio cues. In this paper, we discuss the justification, design, and implementation of ENO.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 4
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Dorée Duncan Seligmann , Rebecca T. Mercuri , John T. Edmark, Providing assurances in a multimedia interactive environment, Proceedings of the SIGCHI conference on Human factors in computing systems, p.250-256, May 07-11, 1995, Denver, Colorado, United States
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.1
Multimedia Information Systems
Subjects:
Audio input/output
Additional Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Interaction styles (e.g., commands, menus, forms, direct manipulation);
Theory and methods
General Terms:
Algorithms,
Design,
Languages
Keywords:
auditory interfaces,
client-server architecture,
multimodal interfaces,
non-speech audio,
sound
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