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Recognizing and interpreting diagrams in design
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Proceedings of the workshop on Advanced visual interfaces table of contents
Bari, Italy
Pages: 88 - 94  
Year of Publication: 1994
ISBN:0-89791-733-2
Author
Mark D. Gross  Division of Environmental Design and Institute of Cognitive Science, University of Colorado, Boulder, Colorado
Sponsor
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 7,   Downloads (12 Months): 35,   Citation Count: 10
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ABSTRACT

Hand drawn diagrams are essential tools for thinking and communicating in the early phases of design, yet computer based drawing tools support diagramming and sketching only poorly. Key components of computational support for early design include recognition, interpretation, and management of diagrams. The paper describes the motivation for, implementation of, and initial experience with the “computer as cocktail napkin” project, a design environment based on diagrams. It explains low level recognition of glyphs, construction of higher-level recognizers, and routines for managing diagrams in the cocktail napkin prototype.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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