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ABSTRACT
Hand drawn diagrams are essential tools for thinking and communicating in the early phases of design, yet computer based drawing tools support diagramming and sketching only poorly. Key components of computational support for early design include recognition, interpretation, and management of diagrams. The paper describes the motivation for, implementation of, and initial experience with the “computer as cocktail napkin” project, a design environment based on diagrams. It explains low level recognition of glyphs, construction of higher-level recognizers, and routines for managing diagrams in the cocktail napkin prototype.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 10
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Gerhard Fischer , Kumiyo Nakakoji , Jonathan Ostwald, Supporting the evolution of design artifacts with representations of context and intent, Proceedings of the conference on Designing interactive systems: processes, practices, methods, & techniques, p.7-15, August 23-25, 1995, Ann Arbor, Michigan, United States
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