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Why is 3-D interaction so hard and what can we really do about it?
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Source International Conference on Computer Graphics and Interactive Techniques archive
Proceedings of the 21st annual conference on Computer graphics and interactive techniques table of contents
Pages: 492 - 493  
Year of Publication: 1994
ISBN:0-89791-667-0
Authors
Rick Carey  Silicon Graphics, Inc.
Tony Fields  IDEO Product Development
Andries van Dam  Brown University
Dan Venolia  Apple Computer, Inc.
Chairmen
Julian E. Gomez  Apple Computer, Inc.
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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Collaborative Colleagues:
Rick Carey: colleagues
Tony Fields: colleagues
Andries van Dam: colleagues
Dan Venolia: colleagues
Julian E. Gomez: colleagues