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FBRAM: a new form of memory optimized for 3D graphics
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Source International Conference on Computer Graphics and Interactive Techniques archive
Proceedings of the 21st annual conference on Computer graphics and interactive techniques table of contents
Pages: 167 - 174  
Year of Publication: 1994
ISBN:0-89791-667-0
Authors
Michael F. Deering  Sun Microsystems Computer Corporation, 2550 Garcia Avenue, MTV18-212
Stephen A. Schlapp  Sun Microsystems Computer Corporation, 2550 Garcia Avenue, MTV18-212
Michael G. Lavelle  Sun Microsystems Computer Corporation, 2550 Garcia Avenue, MTV18-212
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 5,   Downloads (12 Months): 25,   Citation Count: 14
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ABSTRACT

FBRAM, a new form of dynamic random access memory that greatly accelerates the rendering of Z-buffered primitives, is presented. Two key concepts make this acceleration possible. The first is to convert the read-modify-write Z-buffer compare and RGB&agr; blend into a single write only operation. The second is to support two levels of rectangularly shaped pixel caches internal to the memory chip. The result is a 10 megabit part that, for 3D graphics, performs read-modify-write cycles ten times faster than conventional 60 ns VRAMs. A four-way interleaved 100MHz FBRAM frame buffer can Z-buffer up to 400 million pixels per second. Working FBRAM prototypes have been fabricated.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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Deering, Michael. Data Complexity for Virtual Reality: Where do all the Triangles Go? Proceedings of IEEE VRAIS '93 (Seattle, WA, Sept. 18-22, 1993). 357-363.
 
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Demetrescu, S. A VLSI-Based Real-Time Hidden-Surface Elimination Display System, Master's Thesis, Dept. of Com-puter Science, California Institute of Technology, Pasadena CA, May 1980.
 
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Demetrescu, S. High Speed Image Rasterization Using Scan Line Access Memories. Proceedings of 1985 Chapel Hill Con-ference on VLSI, pages 221-243. Computer Science Press, 1985.
 
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Fuchs, Henry, and J. Poulton. Pixel Planes: A VLSI-Orient-ed Design for a Raster Graphics Engine. In VLSI Design, 2,3 (3rd quarter 1981), 20-28.
 
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M5M410092 FBRAM Specification. Mitsubishi Electric, 1994.
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Pinkham, R., M. Novak, and K. Guttag. Video RAM Excels at Fast Graphics. In Electronic Design 31,17, Aug. 18, 1983, 161-182.
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Whitton, Mary. Memory Design for Raster Graphics Dis-plays. In IEEE CG&A 4,3 (March 1984), 48-65, 1984.

CITED BY  14

Collaborative Colleagues:
Michael F. Deering: colleagues
Stephen A. Schlapp: colleagues
Michael G. Lavelle: colleagues