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Understanding the bottom-up SLR parser
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Source Technical Symposium on Computer Science Education archive
Proceedings of the twenty-fifth SIGCSE symposium on Computer science education table of contents
Phoenix, Arizona, United States
Pages: 339 - 343  
Year of Publication: 1994
ISBN:0-89791-646-8
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Authors
Sami Khuri  Department of Mathematics and Computer Science, San José State University, One Washington Square, SAn José, CA
Jason Williams  Department of Mathematics and Computer Science, San José State University, One Washington Square, SAn José, CA
Sponsor
SIGCSE: ACM Special Interest Group on Computer Science Education
Publisher
ACM  New York, NY, USA
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ABSTRACT

This paper describes an application of one of the important abstract concepts taught in a compiler construction course. It demonstrates how the techniques behind the bottom-up SLR parser can be used to perform computer animation. The different phases of the implementation presented are identical to the ones used by the traditional compiler for parsing source codes written in high-level languages. This application can be used either to explain the different phases of the traditional compiler, or as an illustration of the bottom-up SLR parsing techniques applied in a non-traditional environment.




Collaborative Colleagues:
Sami Khuri: colleagues
Jason Williams: colleagues