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Playing the matching-shoulders lob-pass game with logarithmic regret
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Source Annual Workshop on Computational Learning Theory archive
Proceedings of the seventh annual conference on Computational learning theory table of contents
New Brunswick, New Jersey, United States
Pages: 159 - 164  
Year of Publication: 1994
ISBN:0-89791-655-7
Authors
Joe Kilian  NEC Research Institute
Kevin J. Lang  NEC Research Institute
Barak A. Pearlmutter  Siemens Corporate Research
Sponsors
SIGACT: ACM Special Interest Group on Algorithms and Computation Theory
SIGART: ACM Special Interest Group on Artificial Intelligence
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 11,   Downloads (12 Months): 21,   Citation Count: 2
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ABSTRACT

The best previous algorithm for the matching shoulders lob-pass game, ARTHUR (Abe and Takeuchi 1993), suffered O(t1/2) regret. We prove that this is the best possible performance for any algorithm that works by accurately estimating the opponent's payoff lines. Then we describe an algorithm which beats that bound and meets the information-theoretic lower bound of O(logt) regret by converging to the best lob rate without accurately estimating the payoff lines. The noise-tolerant binary search procedure that we develop is of independent interest.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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Herrnstein, R. (1990). Rational Choice Theory. Amerzcan Psychologist, ~5(3), 356-367.
 
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Rivest, R., Meyer, A., Kleitman, D., Winklmann, K., and Spencer, J. (1980). Coping with errors in binary search procedures.. Journal of Computer and System Sciences, 33, 85-94.


Collaborative Colleagues:
Joe Kilian: colleagues
Kevin J. Lang: colleagues
Barak A. Pearlmutter: colleagues