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Principles, techniques, and ethics of stage magic and their application to human interface design
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Source Conference on Human Factors in Computing Systems archive
Proceedings of the INTERACT '93 and CHI '93 conference on Human factors in computing systems table of contents
Amsterdam, The Netherlands
Pages: 355 - 362  
Year of Publication: 1993
ISBN:0-89791-575-5
Author
Bruce Tognazzini  Sunsoft, A Sun Microsystems Business, 2550 Garcia Ave. M/S MTV21-225, Mountain View, CA
Sponsors
NGI : Dutch Computer Soc - Nederlands Genoostschapvoor Informatica
Human Factors Soc : Human Factors Society
IEEE-CS : Computer Society
IFIP : International Federation for Information Processing
SIGCAPH: ACM SIGCAPH Computers and the Physically Handicapped
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
SIGGROUP: ACM Special Interest Group on Supporting Group Work
Austrian Comp Soc : Austrian Computer Society
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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ABSTRACT

Magicians have been designing and presenting illusions for 5000 years. They have developed principles, techniques and ethical positions for their craft that this paper argues are applicable to the design of human/computer interfaces. The author presents a number of specific examples from magic and discusses their counterparts in human interface design, in hopes that human interface practitioners and researchers will, having recognized the applicability of magic, go further on their own to explore its domain.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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