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ABSTRACT
Auditory icons add valuable functionality to computer interfaces, particularly when they are parameterized to convey dimensional information. They are difficult to create and manipulate, however, because they usually rely on digital sampling techniques. This paper suggests that new synthesis algorithms, controlled along dimensions of events rather than those of the sounds themselves, may solve this problem. Several algorithms, developed from research on auditory event perception, are described in enough detail here to permit their implementation. They produce a variety of impact, bouncing, breaking, scraping, and machine sounds. By controlling them with attributes of relevant computer events, a wide range of parameterized auditory icons may be created.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 19
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Morgan N. Price , Gene Golovchinsky , Bill N. Schilit, Linking by inking: trailblazing in a paper-like hypertext, Proceedings of the ninth ACM conference on Hypertext and hypermedia : links, objects, time and space---structure in hypermedia systems: links, objects, time and space---structure in hypermedia systems, p.30-39, June 20-24, 1998, Pittsburgh, Pennsylvania, United States
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Dinesh K. Pai , Kees van den Doel , Doug L. James , Jochen Lang , John E. Lloyd , Joshua L. Richmond , Som H. Yau, Scanning physical interaction behavior of 3D objects, Proceedings of the 28th annual conference on Computer graphics and interactive techniques, p.87-96, August 2001
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Christophe Ramstein , Odile Martial , Aude Dufresne , Michel Carignan , Patrick Chassé , Philippe Mabilleau, Touching and hearing GUI's: design issues for the PC-Access system, Proceedings of the second annual ACM conference on Assistive technologies, p.2-9, April 11-12, 1996, Vancouver, British Columbia, Canada
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Gerda Smets , Kees Overbeeke , William Gaver, Form-giving: expressing the nonobvious, Proceedings of the SIGCHI conference on Human factors in computing systems: celebrating interdependence, p.79-84, April 24-28, 1994, Boston, Massachusetts, United States
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Dinesh K. Pai , Kees van den Doel , Doug L. James , Jochen Lang , John E. Lloyd , Joshua L. Richmond , Som H. Yau, Scanning physical interaction behavior of 3D objects, ACM SIGGRAPH 2005 Courses, July 31-August 04, 2005, Los Angeles, California
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Interaction styles (e.g., commands, menus, forms, direct manipulation)
Additional Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.1
Multimedia Information Systems
Subjects:
Audio input/output;
Artificial, augmented, and virtual realities
General Terms:
Algorithms,
Design
Keywords:
auditory interfaces,
interface techniques,
multimedia,
sound
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