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ABSTRACT
The human face is an independent communication channel that conveys emotional and conversational signals encoded as facial displays. Facial displays can be viewed as communicative signals that help coordinate conversation. We are attempting to introduce facial displays into computer-human interaction as a new modality. This will make the interaction tighter and more efficient while lessening the cognitive load. As the first step, a speech dialogue system was selected to investigate the power of communicative facial displays. We analyzed the conversations between users and the speech dialogue system, to which facial displays had been added. We found that conversation with the system featuring facial displays was more successful than that with a system without facial displays.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 14
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J. Cassell , T. Bickmore , M. Billinghurst , L. Campbell , K. Chang , H. Vilhjálmsson , H. Yan, Embodiment in conversational interfaces: Rea, Proceedings of the SIGCHI conference on Human factors in computing systems: the CHI is the limit, p.520-527, May 15-20, 1999, Pittsburgh, Pennsylvania, United States
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Janet H. Walker , Lee Sproull , R. Subramani, Using a human face in an interface, Proceedings of the SIGCHI conference on Human factors in computing systems: celebrating interdependence, p.85-91, April 24-28, 1994, Boston, Massachusetts, United States
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Carl F. DiSalvo , Francine Gemperle , Jodi Forlizzi , Sara Kiesler, All robots are not created equal: the design and perception of humanoid robot heads, Proceedings of the conference on Designing interactive systems: processes, practices, methods, and techniques, June 25-28, 2002, London, England
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Justine Cassell , Yukiko I. Nakano , Timothy W. Bickmore , Candace L. Sidner , Charles Rich, Non-verbal cues for discourse structure, Proceedings of the 39th Annual Meeting on Association for Computational Linguistics, p.114-123, July 06-11, 2001, Toulouse, France
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Osamu Hasegawa , Katsunobu Itou , Takio Kurita , Satoru Hayamizu , Kazuyo Tanaka , Kazuhiko Yamamoto , Nobuyuki Otsu, Active agent oriented multimodal interface system, Proceedings of the 14th international joint conference on Artificial intelligence, p.82-87, August 20-25, 1995, Montreal, Quebec, Canada
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.1
Multimedia Information Systems
Subjects:
Evaluation/methodology
Additional Classification:
H.
Information Systems
H.1
MODELS AND PRINCIPLES
H.1.2
User/Machine Systems
Subjects:
Human factors
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.1
Multimedia Information Systems
Subjects:
Animations
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Theory and methods;
Interaction styles (e.g., commands, menus, forms, direct manipulation)
I.
Computing Methodologies
I.2
ARTIFICIAL INTELLIGENCE
I.2.1
Applications and Expert Systems
Subjects:
Natural language interfaces
I.2.7
Natural Language Processing
Subjects:
Speech recognition and synthesis
General Terms:
Design,
Experimentation,
Human Factors,
Languages,
Theory
Keywords:
anthropomorphism,
conversational interfaces,
facial expression,
multimodal interfaces,
user interface design
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