|
ABSTRACT
This research follows a group of users over time (16 months) as they progress from novice towards expert in their use of Lotus 1-2-3. Quantitative and qualitative measures of performance are compared with expert users having over three years of experience. The results indicate that the motor aspects of performance are relatively stable over time, while improvement in the cognitive components of the skill are dependent on aspects of the menu structure and how many things must be retrieved from memory, among other things. These results imply extensions to the Keystroke Level Model of skilled performance as well as suggest ways to design the user interfaces so as to speed the acquisition of expertise.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
| |
1
|
Anderson, J.R. (1982) Acquisition of cognitive skill Psychological Review, 89(4), 369-406.
|
| |
2
|
|
| |
3
|
Ericsson, K. A. and Smith, J. E. (Eds) (1991) Toward a general theory of expertise: Prospects and limits. Cambridge, UK: Cambridge University Press.
|
| |
4
|
Doane, S. M., Pelligrino, J. W., and Klatzky, R. L. (1990) Expertise in a computer operating system: Conceptualization and performance. Human Computer interaction, 5, 267-304.
|
| |
5
|
Kieras, D. E. and Poison, P. G. (1985) An approach to the formal analysis of user complexity. international Journal of Man-Machine Studies, 22, 365-394.
|
| |
6
|
|
| |
7
|
Lane, D. M., Napier, H. A., Batsell, R. R., and Naman, J. L. (1991) The application of Card, Moran, and Newell's keystroke-level model to the operation of hierarchical menu systems. Unpublished manuscript under review, Rice University.
|
| |
8
|
Neves, D.M., and Anderson, J.R. (1981) Knowledge compilation: Mechanisms for the automatization of cognitive skills. In J.R. Anderson (Ed.) Cognitive skills and their acquisition. Hillsdale, NJ: John Wiley and Sons, 57-84.
|
| |
9
|
Newell, A., and Rosenbloom, P. S. (1981) Mechanisms of skill acquisition and the law of practice. In J.R. Anderson (Ed.) Cognitive skills and their acquisition. Hillsdale, NJ: John Wiley and Sons, 1-55.
|
 |
10
|
Erik Nilsen , Hee Sen Jong , Judith S. Olson , Peter G. Polson, Method engineering: from data to model to practice, Proceedings of the SIGCHI conference on Human factors in computing systems, p.313-320, May 03-07, 1992, Monterey, California, United States
[doi> 10.1145/142750.142822]
|
| |
11
|
Olson, J. R. and Nilsen, E. (1987-1988) Analysis of the cognition involved in spreadsheet software interaction. Human-Computer Interaction, 3,309- 349.
|
| |
12
|
Olson, J. R. and Olson, G.M. (1990) The growth of cognitive modelling in human-computer interaction since GOMS. Human-Computer Interaction, 5, 221- 265.
|
| |
13
|
Poison, P.G. and Lewis, C.H. (1991) Theory-based design for easily learned interfaces. Human-Computer Interaction, 15, 191-220.
|
| |
14
|
Rosson, M. B. (1984) Effects of experience on learning, using, and evaluating a text editor. Human Factors, 26, 463-475.
|
CITED BY 7
|
|
|
|
|
Suresh K. Bhavnani , Bonnie E. John , Ulrich Flemming, The strategic use of CAD: an empirically inspired, theory-based course, Proceedings of the SIGCHI conference on Human factors in computing systems: the CHI is the limit, p.183-190, May 15-20, 1999, Pittsburgh, Pennsylvania, United States
|
|
|
Suresh K. Bhavnani, Designs conducive to the use of efficient strategies, Proceedings of the conference on Designing interactive systems: processes, practices, methods, and techniques, p.338-345, August 17-19, 2000, New York City, New York, United States
|
|
|
|
|
|
|
|
|
|
|
|
|
INDEX TERMS
Primary Classification:
H.
Information Systems
H.1
MODELS AND PRINCIPLES
H.1.2
User/Machine Systems
Subjects:
Human factors
Additional Classification:
H.
Information Systems
H.4
INFORMATION SYSTEMS APPLICATIONS
H.4.1
Office Automation
Nouns:
Lotus 1-2-3
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Interaction styles (e.g., commands, menus, forms, direct manipulation)
K.
Computing Milieux
K.6
MANAGEMENT OF COMPUTING AND INFORMATION SYSTEMS
K.6.1
Project and People Management
Subjects:
Training
General Terms:
Design,
Human Factors,
Management
Keywords:
GOMS,
menu design,
models of the user,
user-interface design issues
|