| Facile 3D direct manipulation |
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Conference on Human Factors in Computing Systems
archive
Proceedings of the INTERACT '93 and CHI '93 conference on Human factors in computing systems
table of contents
Amsterdam, The Netherlands
Pages: 31 - 36
Year of Publication: 1993
ISBN:0-89791-575-5
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Author
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Dan Venolia
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Apple Computer, Inc., 20525 Mariani Avenue, Cupertino, CA
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| Bibliometrics |
Downloads (6 Weeks): 13, Downloads (12 Months): 64, Citation Count: 10
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ABSTRACT
An experimental 3D interface is described, including rendering acceleration hardware, a 3D mouse, and 3D interaction techniques. A 3D cursor, controlled by the augmented mouse, allows direct manipulation of 3D objects. Objects are selected by placing the tip of the cursor inside. Objects can be moved in 3D, or simultaneously moved and rotated using a technique called “tail-dragging.” A method called “snap-to” helps users align objects. The interface is designed without using explicit modes or commands. Sounds accentuate the interaction. Details of the implementation and informal user observations are described, as well as topics for future work.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Gaver, W. Auditory icons: using sound in computer interfaces. Human Computer Interaction 2, 2, 1986, 167-177.
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Gleicher, M., and Witldn, A. Snap together mathematics. In Proc. 1990 Eurographics Workshop on Object Oriented Graphics, Springer Verlag, 1991.
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Watson, A. B. Temporal sensitivity. In Boff, Kaufman and Thomas (Eds.), Handbook of Perception and Human Performance, Volume 1, Sensory. Processes and Perception. John Wiley & Sons, New York, 1986, 6.34-6.35.
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CITED BY 10
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Scott D. Kahn , Gary A. Chappell , Andrew Smellie , Michael Shantz , Steven Teig, Knurls: effective 3D intra-molecular manipulation with a 2D device, Conference companion on Human factors in computing systems, p.291-292, April 24-28, 1994, Boston, Massachusetts, United States
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Shumin Zhai , William Buxton , Paul Milgram, The “Silk Cursor”: investigating transparency for 3D target acquisition, Proceedings of the SIGCHI conference on Human factors in computing systems: celebrating interdependence, p.459-464, April 24-28, 1994, Boston, Massachusetts, United States
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Ravin Balakrishnan , Thomas Baudel , Gordon Kurtenbach , George Fitzmaurice, The Rockin'Mouse: integral 3D manipulation on a plane, Proceedings of the SIGCHI conference on Human factors in computing systems, p.311-318, March 22-27, 1997, Atlanta, Georgia, United States
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.1
Multimedia Information Systems
Subjects:
Audio input/output
Additional Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Interaction styles (e.g., commands, menus, forms, direct manipulation);
Input devices and strategies (e.g., mouse, touchscreen)
I.
Computing Methodologies
I.3
COMPUTER GRAPHICS
General Terms:
Design,
Experimentation,
Human Factors
Keywords:
audio output,
direct manipulation,
input devices,
interaction,
three dimensional graphics
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