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Algorithm animation using 3D interactive graphics
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Source Symposium on User Interface Software and Technology archive
Proceedings of the 6th annual ACM symposium on User interface software and technology table of contents
Atlanta, Georgia, United States
Pages: 93 - 100  
Year of Publication: 1993
ISBN:0-89791-628-X
Authors
Marc H. Brown  Systems Research Center, Digital Equipment Corporation, 130 Lytton Ave., Palo Alto, CA
Marc A. Najork  Systems Research Center, Digital Equipment Corporation, 130 Lytton Ave., Palo Alto, CA
Sponsors
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 15,   Downloads (12 Months): 78,   Citation Count: 12
Additional Information:

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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Marc H. Brown. Zeus: A System for Algorithm Animation and Multi-View Editing. 1991 IEEE Workshop on Visual Languages (October 1991), 4-9.
 
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Kenneth C. Cox and Gruia-Catalin Roman. Abstraction in Algorithm Animation. 1992 IEEE Workshop on Visual Languages (September 1992), 18-24.
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Hideki Koike. An Application of Three-Dimensional Visualization to Object-Oriented Programming. Advanced Visual Interface '92, Rome, Italy.
 
8
Henry Lieberman. A Three-Dimensional Representation for Program Execution. 1989 IEEE Workshop on Visual Languages (October 1989), 111-116.
 
9
Steven P. Reiss. A Framework for Abstract 3-D Visualization. IEEE/CS Symposium on Visual Languages '93 (August 1993).
 
10
John T. Stasko. Three-Dimensional Computation Visualization. IEEE/CS Symposium on Visual Languages '93 (August 1993).
 
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CITED BY  12

Collaborative Colleagues:
Marc H. Brown: colleagues
Marc A. Najork: colleagues