| Algorithm animation using 3D interactive graphics |
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Symposium on User Interface Software and Technology
archive
Proceedings of the 6th annual ACM symposium on User interface software and technology
table of contents
Atlanta, Georgia, United States
Pages: 93 - 100
Year of Publication: 1993
ISBN:0-89791-628-X
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Authors
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Marc H. Brown
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Systems Research Center, Digital Equipment Corporation, 130 Lytton Ave., Palo Alto, CA
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Marc A. Najork
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Systems Research Center, Digital Equipment Corporation, 130 Lytton Ave., Palo Alto, CA
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| Bibliometrics |
Downloads (6 Weeks): 15, Downloads (12 Months): 78, Citation Count: 12
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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Marc H. Brown. Zeus: A System for Algorithm Animation and Multi-View Editing. 1991 IEEE Workshop on Visual Languages (October 1991), 4-9.
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Kenneth C. Cox and Gruia-Catalin Roman. Abstraction in Algorithm Animation. 1992 IEEE Workshop on Visual Languages (September 1992), 18-24.
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Hideki Koike. An Application of Three-Dimensional Visualization to Object-Oriented Programming. Advanced Visual Interface '92, Rome, Italy.
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Henry Lieberman. A Three-Dimensional Representation for Program Execution. 1989 IEEE Workshop on Visual Languages (October 1989), 111-116.
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Steven P. Reiss. A Framework for Abstract 3-D Visualization. IEEE/CS Symposium on Visual Languages '93 (August 1993).
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John T. Stasko. Three-Dimensional Computation Visualization. IEEE/CS Symposium on Visual Languages '93 (August 1993).
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Craig Upson , Thomas Faulhaber, Jr. , David Kamins , David H. Laidlaw , David Schlegel , Jefrey Vroom , Robert Gurwitz , Andries van Dam, The Application Visualization System: A Computational Environment for Scientific Visualization, IEEE Computer Graphics and Applications, v.9 n.4, p.30-42, July 1989
[doi> 10.1109/38.31462]
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CITED BY 12
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Camil Demetrescu , Irene Finocchi , Giuseppe F. Italiano , Stefan Näher, Visualization in algorithm engineering: tools and techniques, Experimental algorithmics: from algorithm design to robust and efficient software, Springer-Verlag New York, Inc., New York, NY, 2002
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INDEX TERMS
Primary Classification:
I.
Computing Methodologies
I.3
COMPUTER GRAPHICS
I.3.7
Three-Dimensional Graphics and Realism
Subjects:
Animation
Additional Classification:
D.
Software
D.1
PROGRAMMING TECHNIQUES
F.
Theory of Computation
F.2
ANALYSIS OF ALGORITHMS AND PROBLEM COMPLEXITY
F.2.2
Nonnumerical Algorithms and Problems
Subjects:
Computations on discrete structures
G.
Mathematics of Computing
G.2
DISCRETE MATHEMATICS
G.2.2
Graph Theory
Subjects:
Trees
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Interaction styles (e.g., commands, menus, forms, direct manipulation)
I.
Computing Methodologies
I.3
COMPUTER GRAPHICS
I.3.6
Methodology and Techniques
Subjects:
Interaction techniques
General Terms:
Algorithms,
Design
Keywords:
3D graphics,
algorithm animation,
information visualization,
program visualization
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