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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 107
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Shinji Fukatsu , Yoshifumi Kitamura , Toshihiro Masaki , Fumio Kishino, Intuitive control of “bird's eye” overview images for navigation in an enormous virtual environment, Proceedings of the ACM symposium on Virtual reality software and technology, p.67-76, November 02-05, 1998, Taipei, Taiwan
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Nabil Mustafa , Eleftheris Koutsofios , Shankar Krishnan , Suresh Venkatasubramanian, Hardware-assisted view-dependent map simplification, Proceedings of the seventeenth annual symposium on Computational geometry, p.50-59, June 2001, Medford, Massachusetts, United States
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Nabil Mustafa , Eleftheris Koutsofios , Shankar Krishnan , Suresh Venkatasubramanian, Hardware-assisted view-dependent map simplification, Proceedings of the seventeenth annual symposium on Computational geometry, p.50-59, June 2001, Medford, Massachusetts, United States
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Lucia Darsa , Bruno Costa Silva , Amitabh Varshney, Navigating static environments using image-space simplification and morphing, Proceedings of the 1997 symposium on Interactive 3D graphics, p.25-ff., April 27-30, 1997, Providence, Rhode Island, United States
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Jane Wilhelms , Allen Van Gelder , Paul Tarantino , Jonathan Gibbs, Hierarchical and parallelizable direct volume rendering for irregular and multiple grids, Proceedings of the 7th conference on Visualization '96, p.57-ff., October 28-29, 1996, San Francisco, California, United States
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Andrew Wilson , Ming C. Lin , Boon-Lock Yeo , Minerva Yeung , Dinesh Manocha, A video-based rendering acceleration algorithm for interactive walkthroughs, Proceedings of the eighth ACM international conference on Multimedia, p.75-83, October 2000, Marina del Rey, California, United States
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David Luebke , Chris Georges, Portals and mirrors: simple, fast evaluation of potentially visible sets, Proceedings of the 1995 symposium on Interactive 3D graphics, p.105-ff., April 09-12, 1995, Monterey, California, United States
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Jan Klein , Jens Krokowski , Matthias Fischer , Michael Wand , Rolf Wanka , Friedhelm Meyer auf der Heide, The randomized sample tree: a data structure for interactive walkthroughs in externally stored virtual environments, Proceedings of the ACM symposium on Virtual reality software and technology, November 11-13, 2002, Hong Kong, China
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T. Hudson , D. Manocha , J. Cohen , M. Lin , K. Hoff , H. Zhang, Accelerated occlusion culling using shadow frusta, Proceedings of the thirteenth annual symposium on Computational geometry, p.1-10, June 04-06, 1997, Nice, France
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Eugene Lapidous , Guofang Jiao , Jianbo Zhang , Timothy Wilson, Quasi-linear depth buffers with variable resolution, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware, p.81-86, August 2001, Los Angeles, California, United States
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Gernot Schaufler , Tomasz Mazuryk , Dieter Schmalstieg, High fidelity for immersive displays, Conference companion on Human factors in computing systems: common ground, p.235-236, April 13-18, 1996, Vancouver, British Columbia, Canada
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Jonathan Cohen , Amitabh Varshney , Dinesh Manocha , Greg Turk , Hans Weber , Pankaj Agarwal , Frederick Brooks , William Wright, Simplification envelopes, Proceedings of the 23rd annual conference on Computer graphics and interactive techniques, p.119-128, August 1996
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Türker Yilmaz , Uğur Güdükbay , Varol Akman, Modeling and visualization of complex geometric environments, Geometric modeling: techniques, applications, systems and tools, Kluwer Academic Publishers, Norwell, MA, 2004
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Jatin Chhugani , Budirijanto Purnomo , Shankar Krishnan , Jonathan Cohen , Suresh Venkatasubramanian , David S. Johnson , Subodh Kumar, vLOD: High-Fidelity Walkthrough of Large Virtual Environments, IEEE Transactions on Visualization and Computer Graphics, v.11 n.1, p.35-47, January 2005
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Marcello Carrozzino , Franco Tecchia , Claudia Falcioni , Massimo Bergamasco, Image caching algorithms and strategies for real time rendering of complex virtual environments, Proceedings of the 1st international conference on Computer graphics, virtual reality and visualisation, November 05-07, 2001, Camps Bay, Cape Town, South Africa
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Dirk Staneker , Dirk Bartz , Wolfgang Straßer, Occlusion-driven scene sorting for efficient culling, Proceedings of the 4th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa, January 25-27, 2006, Cape Town, South Africa
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William V. Baxter, III , Avneesh Sud , Naga K. Govindaraju , Dinesh Manocha, GigaWalk: interactive walkthrough of complex environments, Proceedings of the 13th Eurographics workshop on Rendering, June 26-28, 2002, Pisa, Italy
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Victor Moya , Carlos Gonzalez , Jordi Roca , Agustin Fernandez , Roger Espasa, Shader Performance Analysis on a Modern GPU Architecture, Proceedings of the 38th annual IEEE/ACM International Symposium on Microarchitecture, p.355-364, November 12-16, 2005, Barcelona, Spain
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Jan Klein , Jens Krokowski , Matthias Fischer , Michael Wand , Rolf Wanka , Friedhelm Meyer auf der Heide, The Randomized Sample Tree: A Data Structure for Interactive Walk-Throughs in Externally Stored Virtual Environments, Presence: Teleoperators and Virtual Environments, v.13 n.6, p.617-637, December 2004
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David Kasik , Andreas Dietrich , Enrico Gobbetti , Fabio Marton , Dinesh Manocha , Philipp Slusallek , Abe Stephens , Sung-Eui Yoon, Massive model visualization techniques: course notes, ACM SIGGRAPH 2008 classes, August 11-15, 2008, Los Angeles, California
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Jacob Ström , Per Wennersten , Jim Rasmusson , Jon Hasselgren , Jacob Munkberg , Petrik Clarberg , Tomas Akenine-Möller, Floating-point buffer compression in a unified codec architecture, Proceedings of the 23rd ACM SIGGRAPH/EUROGRAPHICS symposium on Graphics hardware, June 20-21, 2008, Sarajevo, Bosnia and Herzegovina
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