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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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NEIDER, JACQUELINE, MASON WOO AND TOM DAVIS. OpenGL Programming Guide. Addison Wesley, 1993.
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OPENGL ARCHITECTURE REVIEW BOARD. OpenGL Reference Manual. Addison Wesley, 1992.
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SILICON GRAPHICS, INC. Iris 4DGT Technical Report. Silicon Graphics, Inc., Mountain View, CA, 1988.
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SILICON GRAPHICS, INC. Technical Report - Power Series. Silicon Graphics, Inc., Mountain View, CA, 1990.
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CITED BY 101
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Jim Durbin , Rich Gossweiler , Randy Pausch, Amortizing 3D graphics optimization across multiple frames, Proceedings of the 8th annual ACM symposium on User interface and software technology, p.13-19, November 15-17, 1995, Pittsburgh, Pennsylvania, United States
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Peter Lindstrom , David Koller , William Ribarsky , Larry F. Hodges , Nick Faust , Gregory A. Turner, Real-time, continuous level of detail rendering of height fields, Proceedings of the 23rd annual conference on Computer graphics and interactive techniques, p.109-118, August 1996
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Subodh Kumar , Chun-Fa Chang , Dinesh Manocha, Scalable parallel algorithms for interactive visualization of curved surfaces, Proceedings of the 1996 ACM/IEEE conference on Supercomputing (CDROM), p.7-es, January 01-01, 1996, Pittsburgh, Pennsylvania, United States
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Homan Igehy , Matthew Eldridge , Pat Hanrahan, Parallel texture caching, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware, p.95-106, August 08-09, 1999, Los Angeles, California, United States
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Subodh Kumar , Dinesh Manocha , Anselmo Lastra, Interactive display of large-scale NURBS models, Proceedings of the 1995 symposium on Interactive 3D graphics, p.51-ff., April 09-12, 1995, Monterey, California, United States
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Anselmo Lastra , Steven Molnar , Marc Olano , Yulan Wang, Real-time programmable shading, Proceedings of the 1995 symposium on Interactive 3D graphics, p.59-ff., April 09-12, 1995, Monterey, California, United States
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Mark S. Peercy , Benjamin M. Zhu , Daniel R. Baum, Interactive full spectral rendering, Proceedings of the 1995 symposium on Interactive 3D graphics, p.67-ff., April 09-12, 1995, Monterey, California, United States
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David M. Reed , Roni Yagel , Asish Law , Po-Wen Shin , Naeem Shareef, Hardware assisted volume rendering of unstructured grids by incremental slicing, Proceedings of the 1996 symposium on Volume visualization, p.55-ff., October 28-29, 1996, San Francisco, California, United States
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Frank Dachille , Kevin Kreeger , Baoquan Chen , Ingmar Bitter , Arie Kaufman, High-quality volume rendering using texture mapping hardware, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware, p.69-ff., August 31-September 01, 1998, Lisbon, Portugal
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David Ellsworth , Ling-Jen Chiang , Han-Wei Shen, Accelerating time-varying hardware volume rendering using TSP trees and color-based error metrics, Proceedings of the 2000 IEEE symposium on Volume visualization, p.119-128, October 09-10, 2000, Salt Lake City, Utah, United States
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William F. Garrett , Henry Fuchs , Mary C. Whitton , Andrei State, Real-time incremental visualization of dynamic ultrasound volumes using parallel BSP trees, Proceedings of the 7th conference on Visualization '96, p.235-ff., October 28-29, 1996, San Francisco, California, United States
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John C. Hart , Nate Carr , Masaki Kameya , Stephen A. Tibbitts , Terrance J. Coleman, Antialiased parameterized solid texturing simplified for consumer-level hardware implementation, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware, p.45-53, August 08-09, 1999, Los Angeles, California, United States
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Joel McCormack , Robert McNamara , Christopher Gianos , Larry Seiler , Norman P. Jouppi , Ken Correll, Neon: a single-chip 3D workstation graphics accelerator, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware, p.123-132, August 31-September 01, 1998, Lisbon, Portugal
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John Viega , Matthew J. Conway , George Williams , Randy Pausch, 3D magic lenses, Proceedings of the 9th annual ACM symposium on User interface software and technology, p.51-58, November 06-08, 1996, Seattle, Washington, United States
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Masatoshi Kameyama , Yoshiyuki Kato , Hitoshi Fujimoto , Hiroyasu Negishi , Yukio Kodama , Yoshitsugu Inoue , Hiroyuki Kawai, 3D graphics LSI core for mobile phone "Z3D", Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware, July 26-27, 2003, San Diego, California
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Bin Wei , Douglas W. Clark , Edward W. Felten , Kai Li , Gordon Stoll, Performance issues of a distributed frame buffer on a multicomputer, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware, p.87-96, August 31-September 01, 1998, Lisbon, Portugal
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Jurriaan D. Mulder , Frans C. A. Groen , Jarke J. van Wijk, Pixel masks for screen-door transparency, Proceedings of the conference on Visualization '98, p.351-358, October 18-23, 1998, Research Triangle Park, North Carolina, United States
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Wolfgang Heidrich , Rüdiger Westermann , Hans-Peter Seidel , Thomas Ertl, Applications of pixel textures in visualization and realistic image synthesis, Proceedings of the 1999 symposium on Interactive 3D graphics, p.127-134, April 26-29, 1999, Atlanta, Georgia, United States
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Joerg Meyer, 3-D Volume modeling, feature identification and rendering of a human skull, Proceedings of the 25th IASTED international conference on Modeling, indentification, and control, p.212-218, February 06-08, 2006, Lanzarote, Spain
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David Koller , Peter Lindstrom , William Ribarsky , Larry F. Hodges , Nick Faust , Gregory Turner, Virtual GIS: A Real-Time 3D Geographic Information System, Proceedings of the 6th conference on Visualization '95, p.94, October 29-November 03, 1995
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Bin Wei , Gordon Stoll , Douglas W. Clark , Edward W. Felten , Kai Li , Patrick Hanrahan, Synchronization for a multi-port frame buffer on a mesh-connected multicomputer, Proceedings of the IEEE symposium on Parallel rendering, p.81-88, October 30-31, 1995, Atlanta, Georgia, United States
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Brian Cabral , Nancy Cam , Jim Foran, Accelerated volume rendering and tomographic reconstruction using texture mapping hardware, Proceedings of the 1994 symposium on Volume visualization, p.91-98, October 17-18, 1994, Tysons Corner, Virginia, United States
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Tim Weyrich , Simon Heinzle , Timo Aila , Daniel B. Fasnacht , Stephan Oetiker , Mario Botsch , Cyril Flaig , Simon Mall , Kaspar Rohrer , Norbert Felber , Hubert Kaeslin , Markus Gross, A hardware architecture for surface splatting, ACM Transactions on Graphics (TOG), v.26 n.3, July 2007
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