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Cognitive personal positioning based on activity map and adaptive particle filter
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International Workshop on Modeling Analysis and Simulation of Wireless and Mobile Systems archive
Proceedings of the 12th ACM international conference on Modeling, analysis and simulation of wireless and mobile systems table of contents
Tenerife, Canary Islands, Spain
SESSION: Dynamic localization table of contents
Pages 405-412  
Year of Publication: 2009
ISBN:978-1-60558-616-8
Authors
Hui Fang  Nanyang Technological University, Singapore
Wen-Jing Hsu  Nanyang Technological University, Singapore
Larry Rudolph  VMware Inc., Boston, USA
Sponsor
SIGSIM: ACM Special Interest Group on Simulation and Modeling
Publisher
ACM  New York, NY, USA
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ABSTRACT

This paper presents a cognitive approach for a reliable yet battery-friendly personal positioning. A user's position is learned from both historical log and possible measurements. Firstly, user's past activities recorded in the log are summarized into an activity map. Accordingly, a user-habit guided particle filtering algorithm is presented for position prediction. Specifically, our algorithm makes reference to the map to determine the most probable correct position, smoothed with occasional measurement. User's current position is modeled probabilistically by a collection of particles and her future moves are modeled with a tendency to follow a familiar path on the map; The estimate is then smoothed by Bayesian filtering. We also allow the number of particles to vary according to user's position in the map. Thus, along with better insights about user's movement experience, our approach can learn from the past and potentially improve the quality of estimates. Our experiments show that this adaptive filtering model using the activity map can deal with non-linear behaviors rather effectively. The new cognitive scheme can indeed track the user's position with a high degree of accuracy. Moreover, the algorithms exhibit low computational complexities, making them well suited for applications on wearable computers.


REFERENCES

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