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Understanding and evaluating creativity
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Creativity and Cognition archive
Proceeding of the seventh ACM conference on Creativity and cognition table of contents
Berkeley, California, USA
TUTORIAL SESSION: Tutorials table of contents
Pages 497-498  
Year of Publication: 2009
ISBN:978-1-60558-865-0
Authors
Linda Candy  University of Technology, Sydney, Sydney, Australia
Zafer Bilda  Bienalto Consulting, Sydney, Australia
Sponsor
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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ABSTRACT

This tutorial presents different perspectives on creativity based on knowledge from research and practice. The aim is to provide an understanding of creativity and how to evaluate it in terms of the ways audiences respond, how we assess the creative works themselves and the role of the expertise and skills of those who make works. Participants will be introduced to tools for analyzing and evaluating creative engagement and creativity support through group work. It is intended for people who would like to learn ways of demystifying the creative activities and practitioners who would like to create more intriguing audience/user experiences and better understand their creative processes.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Sternberg R. J. (ed). Handbook of Creativity, Cambridge University Press, Cambridge, UK, 1999.
 
2
Boden, M. A. The Creative Mind: Myths and Mechanisms. Weidenfeld and Nicolson, London, 1990.
 
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Simonton, D. K. Genius, Creativity and Leadership, Cambridge, MA: Harvard University Press, 1984.
 
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Csikszentmihalyi, M. Creativity: Flow and the Psychology of Discovery and Invention, HarperCollins Publishers: New York, 1996.
 
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Partridge, D. and Rowe, J. Computers and Creativity. Intellect: Oxford, 1994.
 
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Shneiderman, B. Leonardo's Laptop. MIT Press, 2002.