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The artist loft effect in the clustering 'creative types': a computer simulation
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Creativity and Cognition archive
Proceeding of the seventh ACM conference on Creativity and cognition table of contents
Berkeley, California, USA
POSTER SESSION: Posters table of contents
Pages 389-390  
Year of Publication: 2009
ISBN:978-1-60558-865-0
Authors
Stefan Leijnen  University of British Columbia, Kelowna, BC, Canada
Liane Gabora  University of British Columbia, Kelowna, BC, Canada and Tufts University, USA
Sponsor
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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ABSTRACT

Simulations using a computer model the Evolution Of Culture (EVOC) indicate that the clustering of creative agents decreases the mean fitness of ideas in the short term (when imitators have not yet been exposed to them) but increases idea fitness in the long term (presumably because agents swap partial solutions). With the steep fitness function used here, clustering decreases idea diversity.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Gabora, L. A computer model of the evolution of culture, in R. Brooks & P. Maes (Eds.) Proceedings of the 4th International Conference on Artificial Life (July 4-6, Boston MA, 1994).
 
2
Gabora, L. Meme and Variations: A computer model of cultural evolution. In L. Nadel & D. Stein (Eds.) 1993 Lectures in Complex Systems. Addison-Wesley, Reading MA, 1995, 471--486.
 
3
Gabora, L. EVOC: A computer model of cultural evolution, in V. Sloutsky, B. Love & K. McRae (Eds.), Proceedings of the 30th Annual Meeting of the Cognitive Science Society (Washington DC, July 23-26, North Salt Lake, UT, 2008a), Sheridan Publishing.
 
4
Gabora, L. Modeling cultural dynamics, in Proceedings of the Association for the Advancement of Artificial Intelligence (AAAI) Fall Symposium 1: Adaptive Agents in a Cultural Context (Nov 7-9, The Westin Arlington Gateway, Arlington VA, 2008b), Menlo Park, CA: AAAI Press, 18--25.
 
5
Gabora, L. & Leijnen, S. The tradeoff between degree of creativity and number of creators in a computational model of society. In B. Cooper & V. Danos (Eds.) Proceedings of Developments in Computational Models: Computational Models from Nature (DCM 09) - A workshop in association with the 36th International Colloquium on Automata, Languages, and Programming (ICALP). (July 11, 2009, Rhodes, Greece). Published by Electronic Proceedings in Theoretical Computer Science, http://editors.eptcs.org/