| Rock Vibe: Rock Band® computer games for people with no or limited vision |
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ACM SIGACCESS Conference on Computers and Accessibility
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Proceedings of the 11th international ACM SIGACCESS conference on Computers and accessibility
table of contents
Pittsburgh, Pennsylvania, USA
SESSION: Getting around and having fun
table of contents
Pages: 51-58
Year of Publication: 2009
ISBN:978-1-60558-558-1
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Authors
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Troy Allman
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University of California Santa Cruz, Santa Cruz, CA, USA
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Rupinder K. Dhillon
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University of California Santa Cruz, Santa Cruz, CA, USA
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Molly A.E. Landau
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University of California Santa Cruz, Santa Cruz, CA, USA
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Sri H. Kurniawan
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University of California Santa Cruz, Santa Cruz, CA, USA
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| Bibliometrics |
Downloads (6 Weeks): 17, Downloads (12 Months): 43, Citation Count: 0
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ABSTRACT
This paper reports Rock Vibe, a modification performed on Rock Band® computer game to represent visual information using haptic and audio feedback to allow people with no or limited vision to enjoy the game. We modified the drumming activity of Rock Band® by providing users with vibrations on upper and lower arms to represent the drumhead cues and on ankle to represent the kick drum cue. Auditory information is used to provide feedback on correct and timely hit (with various drumming sounds) or errors (with a click sound). Computer's standard speech synthesizer is used to read the menu, song title, instruction and score. A series of evaluations with people with various levels of visual impairment were performed at different stages of the system development. We found that users were able to master the system almost immediately, with some users making no error halfway through the first song.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Andresen, G. Playing by ear: Using audio to create blind-accessible games. CMP Media LLC, 2001, pp. 28--32. http://www.gamasutra.com/view/feature/3493/playing_by_ear_using_audio_to_.php
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[doi> 10.1145/1414471.1414504]
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Wood, J., Magennis, M., Francisca, E., Arias, C., Graupp, H., Gutierrez, T.&Bergamasco, M., 2003. The design and evaluation of a computer game for the blind in the GRAB haptic audio virtual environment. Proceeding of EuroHaptics 2003, July 6-9. Dublin, Ireland, pp. 147--158.
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Auditory (non-speech) feedback
Additional Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Haptic I/O
General Terms:
Experimentation,
Human Factors,
Performance,
Verification
Keywords:
blindness,
games,
haptic,
visual impairment
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