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Somnambule
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International Multimedia Conference archive
Proceedings of the seventeen ACM international conference on Multimedia table of contents
Beijing, China
SESSION: Interactive art program track 3: visual table of contents
Pages 1105-1108  
Year of Publication: 2009
ISBN:978-1-60558-608-3
Authors
Kévin Sillam  ICA Laboratory, Grenoble, France
Annie Luciani  ICA Laboratory, Grenoble, France
Sponsor
SIGMULTIMEDIA: ACM Special Interest Group on Multimedia
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 20,   Downloads (12 Months): 20,   Citation Count: 0
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ABSTRACT

« Somnambule » is a global instrument which produces sound and picture, generated by a gesture - more precisly the pianistic gesture. The sound has its source in two different worlds : the real world for the sound of piano, and the virtual world for the synthetic sounds. The video derives directly from the dynamic of the pianistic gesture, where a character evolves, visible only by the tracks of his movement into a surface. This surface is a "dynamic pinscreen" which has a physical behavior computed in real time on GPU. This work illustrates the difference between the two worlds : the real and the virtual. The two have not the same constraints. Overall, the gesture dynamic is the origin of the sound dynamic and the picture dynamic.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
SILLAM K., EVRARD M, LUCIANI A., 2007. A real time implementation of the dynamic particle coating method on a GPU architecture. VRIPHYS (2007). pp.1 -- 10
 
2
HABIBI A., LUCIANI A.. Dynamic Particle Coating. In IEEE Transactions on Visualisation and Computer Graphics, vol. 8, no. 4, Octobre-Decembre 2002, pp 383 -- 394.
 
3
LUCIANI A., "Towards a complete representation by Means of Computer : The Instrumental Communication Interface", in Cyberworlds - Ed. A. Luciani & T. L. Kunii. John Wiley & Sons Pub., Ltd., 1994.
 
4
FARIA LOPES P., RUI GOMES M.. A Computer Model For Pinscreen Simulation: A New Animation Paradigm. Computer Graphics Forum 11 (1), 31--42 (1992). s
 
5
CADOZ, C., LUCIANI, A. and FLORENS, J. L. "CORDIS-ANIMA: A Modeling and Simulation System for Sound and Image Synthesis - the General Formalism". Computer Music Journal, vol. 17, no. 4, pp. 19--29, 1993.
 
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CASTAGNE, N. and CADOZ, C. "GENESIS: A Friendly Musician-Oriented Environment for Mass-Interaction Physical Modeling". Proc. of the 2002 Internat. Comp. Mus. Conf. San Fransisco, International Computer Music Association, 2002