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Haptic interaction in augmented reality
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International Multimedia Conference archive
Proceedings of the seventeen ACM international conference on Multimedia table of contents
Beijing, China
DEMONSTRATION SESSION: Technical demonstrations session 1 table of contents
Pages 975-976  
Year of Publication: 2009
ISBN:978-1-60558-608-3
Authors
Shang Ping Lee  Nanyang Technological University, Singapore, Singapore
Tran Cong Thien Qui  Nanyang Technological University, Singapore, Singapore
Shing Chuan Loy  Nanyang Technological University, Singapore, Singapore
William Russell Pensyl  Nanyang Technological University, Singapore, Singapore
Sponsor
SIGMULTIMEDIA: ACM Special Interest Group on Multimedia
Publisher
ACM  New York, NY, USA
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ABSTRACT

In an interactive augmented reality (AR) system, people are, most of the time, immersed in an environment rich of visual and audio feedback. The sense of touch is lacking in most of the AR environment. We present an augmented reality system where people can see life-size virtual human avatar in a real environment, and be able to have a physical haptic interaction with the avatar.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Hasegawa, S., Toshiaki, I., Hashimoto, N., Salvati, M., Mitake, H., Koike, Y. and Sato, M. Human-scale haptic interaction with a reactive virtual human in a real-time physics simulator. 2006. Comput. Entertain. 4, 3 (Jul. 2006), 9. DOI= http://doi.acm.org/10.1145/1146816.1146831
 
2
Evrard, P., Keith, F., Chardonnet, J. and Kheddar, A. 2008. Framework for haptic interaction with virtual avatars. In Proceedings of the 17th IEEE International Symposium on Robot and Human Interactive Communication.
 
3
Klein, G., Murray, D. 2007. Parallel Tracking and Mapping for Small AR Workspaces. In Proceedings of 6th IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR '07)