| On-the-fly coding for real-time applications |
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International Multimedia Conference
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Proceedings of the seventeen ACM international conference on Multimedia
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Beijing, China
SESSION: Short papers session 3: applications and systems
table of contents
Pages 889-892
Year of Publication: 2009
ISBN:978-1-60558-608-3
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Downloads (6 Weeks): 9, Downloads (12 Months): 9, Citation Count: 0
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ABSTRACT
Although ironically it does not offer any real-time guarantee, Internet is a popular solution to support multimedia time-constrained applications (e.g. VoIP, Video Conferencing, ...). Following this trend, this paper focuses on the performance of these applications by studying the benefit of using a novel reliability concept which aims at significantly improving the performance of these time constrained applications over lossy best-effort networks. This reliability mechanism emerged from several recent works from both network and coding theories. Its principle is to integrate feedbacks in an on-the fly coding scheme in order to optimize the trade-off "packet decoding delay" vs "throughput". We present the first evaluations of this mechanism for VoIP and video-conferencing applications for various erasure channels. Compared to classic block-based erasure codes, the results show significant gains in terms of quality observed by the user for both applications.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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