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Interactive 3D caricature generation based on double sampling
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International Multimedia Conference archive
Proceedings of the seventeen ACM international conference on Multimedia table of contents
Beijing, China
SESSION: Short papers session 2: content analysis and HCM table of contents
Pages 745-748  
Year of Publication: 2009
ISBN:978-1-60558-608-3
Authors
Jinjing Xie  Institute of Computing Technology, Beijing, China
Yiqiang Chen  Institute of Computing Technology, Beijing, China
Junfa Liu  Institute of Computing Technology, Beijing, China
Chunyan Miao  Nanyang Technological University, Singapore, Singapore
Xingyu Gao  Xiangtan University, Xiangtan , China
Sponsor
SIGMULTIMEDIA: ACM Special Interest Group on Multimedia
Publisher
ACM  New York, NY, USA
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ABSTRACT

Recently, 3D caricature generation and applications have attracted wide attention from both the research community and the entertainment industry. This paper proposes a novel interactive approach for various and interesting 3D caricature generation based on double sampling. Firstly, according to user's operation, we obtain a coarse 3D caricature with local features transformation by sampling in well-built principle component analysis (PCA) subspace. Secondly, to utilize information of the 2D caricature dataset, we sample in the local linear embedding (LLE) manifold subspace. Finally, we use the learned 2D caricature information to further refine the coarse caricature by applying Kriging interpolation. The experiments show that the 3D caricature generated by our method can preserve highly artistic styles and also reflect the user's intention.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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