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Collabio: a game for annotating people within social networks
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Symposium on User Interface Software and Technology archive
Proceedings of the 22nd annual ACM symposium on User interface software and technology table of contents
Victoria, BC, Canada
SESSION: New solutions for old problems table of contents
Pages 97-100  
Year of Publication: 2009
ISBN:978-1-60558-745-5
Authors
Michael Bernstein  Massachusetts Institute of Technology, Cambridge, MA, USA
Desney Tan  Microsoft Research, Redmond, WA, USA
Greg Smith  Microsoft Research, Redmond, WA, USA
Mary Czerwinski  Microsoft Research, Redmond, WA, USA
Eric Horvitz  Microsoft Research, Redmond, WA, USA
Sponsors
ACM: Association for Computing Machinery
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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ABSTRACT

We present Collabio, a social tagging game within an online social network that encourages friends to tag one another. Collabio's approach of incentivizing members of the social network to generate information about each other produces personalizing information about its users. We report usage log analysis, survey data, and a rating exercise demonstrating that Collabio tags are accurate and augment information that could have been scraped online.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
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