| Mouse 2.0: multi-touch meets the mouse |
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Symposium on User Interface Software and Technology
archive
Proceedings of the 22nd annual ACM symposium on User interface software and technology
table of contents
Victoria, BC, Canada
SESSION: Hold me, squeeze me
table of contents
Pages 33-42
Year of Publication: 2009
ISBN:978-1-60558-745-5
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Authors
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Nicolas Villar
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Microsoft Research Cambridge, Cambrdige, United Kingdom
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Shahram Izadi
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Microsoft Research Cambridge, Cambridge, United Kingdom
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Dan Rosenfeld
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Microsoft Corporation, Redmond, WA, USA
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Hrvoje Benko
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Microsoft Research, Redmond, WA, USA
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John Helmes
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Microsoft Research Cambridge, Cambridge, United Kingdom
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Jonathan Westhues
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Microsoft Corporation, Redmond, WA, USA
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Steve Hodges
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Microsoft Research Cambridge, Cambridge, United Kingdom
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Eyal Ofek
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Microsoft Corporation, Redmond, WA, USA
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Alex Butler
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Microsoft Research Cambridge, Cambridge, United Kingdom
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Xiang Cao
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Microsoft Research Cambridge, Cambridge, United Kingdom
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Billy Chen
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Microsoft Corporation, Redmond, WA, USA
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| Bibliometrics |
Downloads (6 Weeks): 195, Downloads (12 Months): 195, Citation Count: 0
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ABSTRACT
In this paper we present novel input devices that combine the standard capabilities of a computer mouse with multi-touch sensing. Our goal is to enrich traditional pointer-based desktop interactions with touch and gestures. To chart the design space, we present five different multi-touch mouse implementations. Each explores a different touch sensing strategy, which leads to differing form-factors and hence interactive possibilities. In addition to the detailed description of hardware and software implementations of our prototypes, we discuss the relative strengths, limitations and affordances of these novel input devices as informed by the results of a preliminary user study.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Input devices and strategies (e.g., mouse, touchscreen)
Additional Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Graphical user interfaces (GUI)
General Terms:
Algorithms,
Design,
Human Factors
Keywords:
desktop computing,
input devices,
mouse,
multi-touch,
novel hardware,
surface computing
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