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Detecting and leveraging finger orientation for interaction with direct-touch surfaces
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Symposium on User Interface Software and Technology archive
Proceedings of the 22nd annual ACM symposium on User interface software and technology table of contents
Victoria, BC, Canada
SESSION: We have contact! table of contents
Pages 23-32  
Year of Publication: 2009
ISBN:978-1-60558-745-5
Authors
Feng Wang  Kochi University of Technology, Kochi, Japan
Xiang Cao  Microsoft Research Cambridge, Cambridge, United Kingdom
Xiangshi Ren  Kochi University of Technology, Kochi, Japan
Pourang Irani  University of Manitoba, Manitoba, Canada
Sponsors
ACM: Association for Computing Machinery
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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ABSTRACT

Current interactions on direct-touch interactive surfaces are often modeled based on properties of the input channel that are common in traditional graphical user interfaces (GUI) such as x-y coordinate information. Leveraging additional information available on the surfaces could potentially result in richer and novel interactions. In this paper we specifically explore the role of finger orientation. This property is typically ignored in touch-based interactions partly because of the ambiguity in determining it solely from the contact shape. We present a simple algorithm that unambiguously detects the directed finger orientation vector in real-time from contact information only, by considering the dynamics of the finger landing process. Results of an experimental evaluation show that our algorithm is stable and accurate. We then demonstrate how finger orientation can be leveraged to enable novel interactions and to infer higher-level information such as hand occlusion or user position. We present a set of orientation-aware interaction techniques and widgets for direct-touch surfaces.


REFERENCES

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