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Acoustic interaction design through "audemes": experiences with the blind
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ACM Special Interest Group for Design of Communication archive
Proceedings of the 27th ACM international conference on Design of communication table of contents
Bloomington, Indiana, USA
SESSION: Accessibility table of contents
Pages 23-28  
Year of Publication: 2009
ISBN:978-1-60558-559-8
Authors
Mexhid Ferati  Indiana University, Indianapolis, IN, USA
Steve Mannheimer  Indiana University, Indianapolis, IN, USA
Davide Bolchini  Indiana University, Indianapolis, IN, USA
Sponsors
SIGDOC: ACM Special Interest Group for Design of Communications
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
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ABSTRACT

This paper presents and discusses design decisions for an acoustic edutainment application for blind users called AEDIN (Acoustic EDutainment INterface), comprising audio elements used as navigational and thematic landmarks in touch-screen computers. We tested designs with blind and visually impaired teenagers. Preliminary results demonstrated the efficacy of AEDIN as an easy-to-learn and memorize architecture, and a potentially fun interface. The paper illustrates the lessons learned from the design and evaluation experience and contextually outlines new research directions for aural communication design.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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