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The cognitive impact of head tracking latency in immersive simulations
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Source Applied Perception in Graphics and Visualization archive
Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization table of contents
Chania, Crete, Greece
POSTER SESSION: Posters table of contents
Pages 136-136  
Year of Publication: 2009
ISBN:978-1-60558-743-1
Authors
Giorgos Papadakis  Technical University of Crete
Katerina Mania  Technical University of Crete
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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ABSTRACT

This research presents an immersive Virtual Environment (VE) of minimum tracking latency. Subsequently, we quantify the cognitive impact of head-tracking latency by investigating the effect of latency on spatial cognition, awareness states and mental imagery. Both the quantification of perceptual sensitivity to latency and description of the mechanism by which VE latency is perceived and controlled will be essential to guide system countermeasures such as predictive compensation.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Mania, K., Adelstein, B., Ellis, S. R., Hill, M. (2004). Perceptual Sensitivity to Head Tracking Latency in Virtual Environments with Varying Degrees of Scene Complexity. In Proc. ACM Siggraph Symposium on Applied Perception in Graphics and Visualization, 39--47.
 
2
Mania, K., Wooldridge, D., Coxon, M., Robinson, A. (2006). The Effect of Visual and Interaction Fidelity on Spatial Cognition in Immersive Virtual Environments. IEEE Transactions on Visualization and Computer Graphics journal, 12(3): 396--404.