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User-centered design of mobile wellness applications
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ACM International Conference Proceeding Series archive
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services table of contents
Bonn, Germany
SESSION: Doctoral consortium table of contents
Article No. 98  
Year of Publication: 2009
ISBN:978-1-60558-281-8
Author
Aino Ahtinen  Tampere University of Technology, Tampere, Finland
Sponsors
SIGCHI : Specialist Interest Group in Computer-Human Interaction of the ACM
SIGMOBILE: ACM Special Interest Group on Mobility of Systems, Users, Data and Computing
Publisher
ACM  New York, NY, USA
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ABSTRACT

The PhD research explores the design space of mobile wellness applications by utilizing design research methods. Several case studies are included in the research, e.g. [1],[2],[3],[4]. The main focus of the research is on the aspects, considerations and solutions related to motivational and persuasive mobile wellness applications. The research draws from the multifaceted combination of theories of human behavior, motivation and knowledge of technological possibilities, especially from the user experience perspective.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Ahtinen, A., Isomursu, M. Huhtala, Y., Kaasinen, J., Salminen, J. & Hääkkilä, J. Tracking Outdoor Sports -- User Experience Perspective. AmI 2008.
 
2
Ahtinen, A., Mattila, E., Väätänen, A., Hynninen, L., Koskinen, E., Salminen, J. & Laine, K. User Experiences of Mobile Wellness Applications in Health Promotion. Pervasive Health 2009.
 
3
Ahtinen, A., Mäntyjärvi, J. & Hääkkilä, J. Using Heart Rate Monitors for Personal Wellness -- The User Experience Perspective. EMBC 2008.
 
4
Ahtinen, A., Ramiah, S., Blom, J. & Isomursu, M. Design of Mobile Wellness Applications: Identifying Cross-Cultural Factors. OzChi 2008.