| Impact of item density on magic lens interactions |
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ACM International Conference Proceeding Series
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Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
table of contents
Bonn, Germany
SESSION: Merging the physical and the virtual
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Article No. 38
Year of Publication: 2009
ISBN:978-1-60558-281-8
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Authors
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Michael Rohs
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TU Berlin, Berlin, Germany
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Georg Essl
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TU Berlin, Berlin, Germany
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Johannes Schöning
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German Research Center for Artificial Intelligence (DFKI), Saarbrücken, Germany
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Anja Naumann
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TU Berlin, Berlin, Germany
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Robert Schleicher
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TU Berlin, Berlin, Germany
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Antonio Krüger
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German Research Center for Artificial Intelligence (DFKI), Saarbrücken, Germany
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| Bibliometrics |
Downloads (6 Weeks): 31, Downloads (12 Months): 31, Citation Count: 0
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ABSTRACT
We conducted a user study to investigate the effect of visual context in handheld augmented reality interfaces. A dynamic peephole interface (without visual context beyond the device display) was compared to a magic lens interface (with video see-through augmentation of external visual context). The task was to explore objects on a map and look for a specific attribute shown on the display. We tested different sizes of visual context as well as different numbers of items per area, i.e. different item densities. We found that visual context is most effective for sparse item distributions and the performance benefit decreases with increasing density. User performance in the magic lens case approaches the performance of the dynamic peephole case the more densely spaced the items are. In all conditions, subjective feedback indicates that participants generally prefer visual context over the lack thereof. The insights gained from this study are relevant for designers of mobile AR and dynamic peephole interfaces by suggesting when external visual context is most beneficial.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Rohs, M., Schöning, J., Krüger, A., and Hecht, B. 2007. Towards real-time markerless tracking of magic lenses on paper maps. Adjunct Proceedings of the 5th Intl. Conference on Pervasive Computing, 69--72.
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Rohs, M., Schöning, J., Raubal, M., Essl, G., and Krüger, A. 2007. Map navigation with mobile devices: Virtual versus physical movement with and without visual context. In ICMI '07, 146--153. ACM.
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Yee, K.-P. 2003. Peephole displays: Pen interaction on spatially aware handheld computers. In CHI '03, 1--8. ACM
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Input devices and strategies (e.g., mouse, touchscreen)
Additional Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Interaction styles (e.g., commands, menus, forms, direct manipulation)
General Terms:
Experimentation,
Human Factors
Keywords:
camera phones,
dynamic peephole,
magic lens,
mobile devices,
small displays,
visual search
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