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ABSTRACT
Landmarks are a key element in navigation and have been used extensively to provide navigation support to pedestrians through mobile devices in urban areas. Natural environments differ significantly from built environments in a number of ways including, for example, the degree of structure and regularity, the types and density of landmarks, and the way in which people navigate in those environments. In this paper, we investigate how people currently navigate 'in the wild', and whether landmark-based navigation support through mobile devices is a feasible option in such settings. We present results from two studies: a questionnaire-based study focussing on current practice and the use of landmarks, and a qualitative lab-based study using immersive panoramic photographs and photographs of (natural) landmarks investigating the feasibility of landmark-based navigation support in natural environments. The results indicate that a small number of means are currently used for navigation in the wild, and that certain types of landmarks might be feasible for navigation support on mobile devices. We also found initial evidence that immersive panoramic photographs may constitute a promising way to evaluate mobile applications.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.1
Multimedia Information Systems
Subjects:
Artificial, augmented, and virtual realities
Additional Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Graphical user interfaces (GUI)
General Terms:
Design,
Experimentation,
Human Factors
Keywords:
landmarks,
mobile guides,
natural environments,
navigation,
user studies
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