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Page Hunt: using human computation games to improve web search
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Source International Conference on Knowledge Discovery and Data Mining archive
Proceedings of the ACM SIGKDD Workshop on Human Computation table of contents
Paris, France
SESSION: Human computation in practice table of contents
Pages 27-28  
Year of Publication: 2009
ISBN:978-1-60558-672-4
Authors
Hao Ma  The Chinese University of Hong Kong, Shatin, N.T., Hong Kong
Raman Chandrasekar  Microsoft Research, Redmond, WA
Chris Quirk  Microsoft Research, Redmond, WA
Abhishek Gupta  Georgia Institute of Technology, Atlanta, GA
Sponsors
Microsoft Research : Microsoft Research
: Carnegie Mellon
Publisher
ACM  New York, NY, USA
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ABSTRACT

There has been a lot of work on evaluating and improving the relevance of web search engines, primarily using human relevance judgments or using clickthrough data. Both of these approaches look at the problem of learning the mapping from queries to web pages. In contrast, Page Hunt is a single-player human computation game which seeks to learn a mapping from web pages to queries. In particular, Page Hunt is used to elicit data from players about web pages that can be used to improve search. The data that we elicit from players has several applications including providing metadata for pages, providing query alterations for use in query refinement, and identifying ranking issues. The demo has features which make the game fun, while eliciting useful data.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
C. Quirk, C. Brockett, and W. B. Dolan. Monolingual Machine Translation for Paraphrase Generation. In Proc. Of EMNLP, Barcelona, Spain, 2004.
 
2
L. von Ahn. Games with a purpose. IEEE Computer, 39(6):92--94, 2006.
 
3
L. von Ahn and L. Dabbish. Designing games with a purpose. Communications of the ACM, 51(8):58--67, 2008.
 
4
H. Ma, R. Chandrasekar, C. Quirk, and A. Gupta. Page Hunt: Improving Search Engines Using Human Computation Games. In Proc. of SIGIR, Boston, USA, 2009.