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Ray tracing deformed surfaces
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Source International Conference on Computer Graphics and Interactive Techniques archive
Proceedings of the 13th annual conference on Computer graphics and interactive techniques table of contents
Pages: 287 - 296  
Year of Publication: 1986
ISBN:0-89791-196-2
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SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
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ACM  New York, NY, USA
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Downloads (6 Weeks): 10,   Downloads (12 Months): 41,   Citation Count: 17
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ABSTRACT

A collection of new methods for ray tracing differentiable surfaces is developed. The methods are general, and extend the set of "ray-traceable" surfaces suitable for use in geometric modeling. We intersect a ray l = at + b, t > 0 with a parametric surface x = f(u, v), and with implicit surfaces f(x,y,z) = 0. A smooth surface is treated as a deformation of a flat sheet; the intersection problem is converted to a new coordinate system in which the surfaces are flat, and the rays are bent. We develop methods for providing good initial estimates of the parametric intersection values, and a "closeness criterion," to reduce computation. These same criteria help us substitute a set of simpler surfaces for the more complex surface. The parametric method produces the intersection values of u, v, and t. These are suitable for shading calculations and for mapping textures onto the surface; they can also produce the local coordinate frame values, suitable for anisotropic lighting models.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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T.L. Kay, ~Issues in Ray Tracing Complex Scenes," M.S. Thesis, to be completed, 1986.
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A. Ralston, P. Rabinowitm, A First Course in Numerical Analysis~ McGraw Hill, 1978.
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M. Spivak, Differential Geometry, Publish or Perish Press, 1975.
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CITED BY  17