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Constructive solid geometry for polyhedral objects
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Source International Conference on Computer Graphics and Interactive Techniques archive
Proceedings of the 13th annual conference on Computer graphics and interactive techniques table of contents
Pages: 161 - 170  
Year of Publication: 1986
ISBN:0-89791-196-2
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Authors
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SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
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ACM  New York, NY, USA
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Downloads (6 Weeks): 6,   Downloads (12 Months): 52,   Citation Count: 14
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ABSTRACT

Constructive Solid Geometry (CSG) is a powerful way of describing solid objects for computer graphics and modeling. The surfaces of any primitive object (such as a cube, sphere or cylinder) can be approximated by polygons. Being abile to find the union, intersection or difference of these objects allows more interesting and complicated polygonal objects to be created. The algorithm presented here performs these set operations on objects constructed from convex polygons. These objects must bound a finite volume, but need not be convex. An object that results from one of these operations also contains only convex polygons, and bounds a finite volume; thus, it can be used in later combinations, allowing the generation of quite complicated objects. Our algorithm is robust and is presented in enough detail to be implemented.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
FOL82
 
REQ80a
Requieha, A. A. G. and H. B. Voelcker, "Construcvive Solid Geometry," Production Aut, oma~ion Project Technical Memorandum TM-25, April 1980.
 
REQ80b
Requicha, A. A. G. and H. B. Voelcker, "Mathematical Foundations of Constructive Solid Geometry: General Topology of Closed Regular Sets", Production Automation Project Technical Memorandum TM-27a, November 1980.
 
REQ83
Requicha, A. A. G. and H. B. Voelcker, "Solid Modeling: Current Status and Research Directions," IEEE Computer Graphics and Applicatione, 3 (7), October 1983.
 
REQ85
Requieha, A. A. G. and H. B. Voelcker, "Boolean Operations in Solid Modeling: Boundary Evaluation and Merging Algorithms," Proceedings of the IEEE January 1985, pp. 30-44.
 
ROT82
Roth, Scott, "Ray Casting for Modeling Solids," Computer Graphics and Image ProcesMng 18 (1982), pp. 109-144.
 
STR84
Strauss, P., M. Shantzis and D. Laidlaw, "SCEFO: A Standard Scene Format for Image Creation and Animation," Brown University Graphics Group Memo, Providence, R.I., 1984, 32 pp.
 
TUR84
Turner, James A., "A Set-Operation Algorithm for Twoand Three-Dimensional Geometric Objects," Architecture and Planning Research Laboratory, College of Architecture, University of Michigan, Ann Arbor, MI, August, 1984.
 
JOH86
Johnson, Rober~ H., Solid Modeling: A State of the Art Report (Second Edition), CAD/CI}%4 Alert, Management Roundtable, Inc., 1986.

CITED BY  14

Collaborative Colleagues:
David H. Laidlaw: colleagues
W. Benjamin Trumbore: colleagues
John F. Hughes: colleagues