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Page hunt: improving search engines using human computation games
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Annual ACM Conference on Research and Development in Information Retrieval archive
Proceedings of the 32nd international ACM SIGIR conference on Research and development in information retrieval table of contents
Boston, MA, USA
POSTER SESSION: Posters table of contents
Pages 746-747  
Year of Publication: 2009
ISBN:978-1-60558-483-6
Authors
Hao Ma  The Chinese University of Hong Kong, Shatin, N.T., Hong Kong
Raman Chandrasekar  Microsoft Research, Redmond, WA, USA
Chris Quirk  Microsoft Research, Redmond, WA, USA
Abhishek Gupta  Georgia Institute of Technology, Atlanta, GA, USA
Sponsors
SIGIR: ACM Special Interest Group on Information Retrieval
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
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ABSTRACT

There has been a lot of work on evaluating and improving the relevance of web search engines. In this paper, we suggest using human computation games to elicit data from players that can be used to improve search. We describe Page Hunt, a single-player game. The data elicited using Page Hunt has several applications including providing metadata for pages, providing query alterations for use in query refinement, and identifying ranking issues. We describe an experiment with over 340 game players, and highlight some interesting aspects of the data obtained.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
C. Quirk, C. Brockett, and W. B. Dolan. Monolingual Machine Translation for Paraphrase Generation. In Proc. EMNLP 2004, Barcelona, Spain, 2004.
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Collaborative Colleagues:
Hao Ma: colleagues
Raman Chandrasekar: colleagues
Chris Quirk: colleagues
Abhishek Gupta: colleagues