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ABSTRACT
Computer networks have grown considerably over the past decade. Faster and cheaper Internet connections have brought millions of PCs into a domain where rich content and fast downloads have become a necessity. New technology such as haptics must integrate into the existing infrastructures if it is to be considered a viable resource. As with visual and audio that preceded it, haptics too will find its home on the Internet. This research investigates the problems inherent in networks that haptic technology must overcome to make the step from a fascinating technology to a practical one. REFERENCES
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