| The price of uncertainty |
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Electronic Commerce
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Proceedings of the tenth ACM conference on Electronic commerce
table of contents
Stanford, California, USA
SESSION: Session 9
table of contents
Pages 285-294
Year of Publication: 2009
ISBN:978-1-60558-458-4
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ABSTRACT
We study the degree to which small fluctuations in costs in well-studied potential games can impact the result of natural best-response and improved-response dynamics. We call this the Price of Uncertainty and study it in a wide variety of potential games (including fair cost-sharing games, set-cover games, routing games, and job-scheduling games), finding a number of surprising results. In particular, we show that in certain cases, even extremely small fluctuations can cause these dynamics to spin out of control and move to states of much higher social cost, whereas in other cases these dynamics are much more stable even to large degrees of fluctuation. We also consider the resilience of these dynamics to a small number of Byzantine players about which no assumptions are made. We show again a contrast between different games. In certain cases (e.g., fair cost-sharing, set-covering, job-scheduling) even a single Byzantine player can cause best-response dynamics to transition to states of substantially higher cost, whereas in others (e.g., the class of beta-nice games which includes routing, market-sharing and many others) these dynamics are much more resilient.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Elliot Anshelevich , Anirban Dasgupta , Jon Kleinberg , Eva Tardos , Tom Wexler , Tim Roughgarden, The Price of Stability for Network Design with Fair Cost Allocation, Proceedings of the 45th Annual IEEE Symposium on Foundations of Computer Science, p.295-304, October 17-19, 2004
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Baruch Awerbuch , Yossi Azar , Amir Epstein , Vahab Seyed Mirrokni , Alexander Skopalik, Fast convergence to nearly optimal solutions in potential games, Proceedings of the 9th ACM conference on Electronic commerce, July 08-12, 2008, Chicago, Il, USA
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