| On random sampling auctions for digital goods |
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Electronic Commerce
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Proceedings of the tenth ACM conference on Electronic commerce
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Stanford, California, USA
SESSION: Session 6
table of contents
Pages 187-196
Year of Publication: 2009
ISBN:978-1-60558-458-4
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Downloads (6 Weeks): 6, Downloads (12 Months): 21, Citation Count: 1
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ABSTRACT
In the context of auctions for digital goods, an interesting Random Sampling Optimal Price auction (RSOP) has been proposed by Goldberg, Hartline and Wright; this leads to a truthful mechanism. Since random sampling is a popular approach for auctions that aims to maximize the seller's revenue, this method has been analyzed further by Feige, Flaxman, Hartline and Kleinberg, who have shown that it is 15-competitive in the worst case -- which is substantially better than the previously proved bounds but still far from the conjectured competitive ratio of 4. In this paper, we prove that RSOP is indeed 4-competitive for a large class of instances in which the number λ of bidders receiving the item at the optimal uniform price, is at least 6. We also show that it is 4.68 competitive for the small class of remaining instances thus leaving a negligible gap between the lower and upper bound. Furthermore, we develop a robust version of RSOP -- one in which the seller's revenue is, with high probability, not much below its mean -- when the above parameter λ grows large. We employ a mix of probabilistic techniques and dynamic programming to compute these bounds.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Andrew V. Goldberg , Jason D. Hartline , Andrew Wright, Competitive auctions and digital goods, Proceedings of the twelfth annual ACM-SIAM symposium on Discrete algorithms, p.735-744, January 07-09, 2001, Washington, D.C., United States
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