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Genius: negotiation environment for heterogeneous agents
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International Conference on Autonomous Agents archive
Proceedings of The 8th International Conference on Autonomous Agents and Multiagent Systems - Volume 2 table of contents
Budapest, Hungary
DEMONSTRATION SESSION: Academic demos table of contents
Pages 1397-1398  
Year of Publication: 2009
ISBN:978-0-9817381-7-8
Authors
Koen Hindriks  Delft University of Technology, Delft, The Netherlands
Catholijn M. Jonker  Delft University of Technology, Delft, The Netherlands
Sarit Kraus  Bar-Ilan University, Ramat-Gan, Israel
Raz Lin  Bar-Ilan University, Ramat-Gan, Israel
Dmytro Tykhonov  Delft University of Technology, Delft, The Netherlands
Sponsors
: The Foundation for Intelligent Physical Agents
Microsoft Research : Microsoft Research
: Whitestein Technologies
: European Office of Aerospace Research and Development, Air Force Office of Scientific Research, United States Air Force Research Laboratory
: Drexel University
: Wiley -- Blackwell Ltd
Publisher
Bibliometrics
Downloads (6 Weeks): 8,   Downloads (12 Months): 18,   Citation Count: 0
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ABSTRACT

In this demo, we present Genius, a tool that facilitates research in the area of bilateral multi-issue negotiation. It implements an open architecture allowing easy development and integration of existing negotiating agents. Genius can be used to simulate individual negotiation sessions as well as tournaments between negotiating agents in various negotiation scenarios. It allows the specification of negotiation domains and preference profiles by means of a graphical user interface. A number of negotiating agent implementations as well as negotiation scenarios have been collected in Genius. Genius can be used in experiments with human negotiators that negotiate against automated agents or other humans. An analytical toolbox integrated in Genius calculates optimal solutions, such as the Pareto efficient frontier, Nash product and others. This toolbox may be used to visualize a negotiation process and creates an extensive log.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
 
2
Osborne, M. J. and Rubinstein, A. 1994, A Course in Game Theory, The MIT Press.
 
3
Raiffa, H. 1982. The Art and Science of Negotiation. Harvard University Press.

Collaborative Colleagues:
Koen Hindriks: colleagues
Catholijn M. Jonker: colleagues
Sarit Kraus: colleagues
Raz Lin: colleagues
Dmytro Tykhonov: colleagues