|
||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||
ABSTRACT
We present a framework to model the dynamics of Multiagent Q-learning with ε-greedy exploration. The applicability of the framework is tested through experiments in typical games selected from the literature. REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
INDEX TERMS
Primary Classification:
Additional Classification:
Keywords:
|
||||||||||||||||||||||||||||